The Dancer
Slay the Princess route where you insist there has to be a key, convince the Narrator to let you go back upstairs to retrieve the knife, and manage to escape the cabin to search outside of the window, where you find it half-buried in the garden. The Narrator tries everything to make you drop the key or give up the idea, every step back down into the basement is a different form of agony, before you finally drop to your knees at the Princess’s side (mid cardiac arrest) and unlock her cuff.
The Princess is delighted. She grabs her unshackled wrist with a brilliant smile, leaps to her feet and dances about the basement, revealing in her freedom. Then, suddenly, she realizes how bad off you are, and that joy melts away into panic as she tries to figure out a way to save you the same way you saved her.
She can’t, of course. You’re out of breath, wheezing, and can’t manage more than a single word before your heart finally gives out. Everything goes dark, and you die.
The Princess you meet in Chapter Two is a little bit ditzy, a bubbly attitude, and is already free. She has tiny fairy wings, thin antennae on either side of a crown of morning glories, ribbon-y ballet slippers (not proper pointe shoes, probably), and her dress is modeled after old-school ballerinas. You know, with the floofy bell skirts Edgar Degas so loved to paint.
(And here’s some lovely fairy ballerinas in somewhat similar dresses)
She’s protective & worried, and already out of her chains when you arrive. She cries out in joy when she hears you coming down the stairs and races over to meet you, giving the Narrator one hell of a fright. Because the last thing you saw was her staying in the cabin to try to save you, she prioritizes your health over her own freedom, fussing over you. Her cabin is much cozier, with a basement that actually looks like a livable room, right down to a little fire with a cook pot simmering underneath the window.
If you choose to stay & share a meal with her, you will eventually nod off beside the Dancer, her fingers gently brushing your feathers.
The Narrator says you don’t know how long you slept, and you will never know. Because you never wake up. You shirked your duties, and slept straight through the end of the world.
Any other route will inevitably lead to you two escaping together. Unless you kill her, in which case you get the Burned Grey.
(“This one is revelry, but she is also grieving. She never thought anyone would care enough to help, but you sacrificed everything for her. She will make for an effervescent heart. Do not mourn her, for she has found the love she longed for.)
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Chapter 3: The Dream The Dream’s skirt is longer, back to floor-length, but also formed of wispy layers of torn silk, making it look almost smokey. Her tiny butterfly antenna have become big, feathery moth-y ones, and her wings now drape down her back like a cape. Her eyes are solid black, but refract light enough to look more like large gems than holes in her face. When she smiles, her teeth are sharp.
She is syrupy sweet, just as caring as the Dancer, just as clingy as the Damsel. But there’s an edge to her now. Your last thought was, after all, likely wondering if she had tricked you, to try to trap you down here. She now cares more about holding you at her side than she cares about her freedom, and would happily keep you trapped in that basement with her for eternity if she thought it would keep you with her. Her innocence is more manipulative than genuine—she will not hesitate to whip out the tears or feign hurt in order to get her way, and her protective affection is now borderline smothering.
It’s easy to fall under the Dream’s sway, but like the Nightmare, she really just wants to mold you into what she wants most. It will take a good deal of trickery of your own to coax her out of the cabin, or else the Shifting Mound will take her around when she clasps chains on you, insisting it’s for the best & that you’ll thank her later.
(“This one is shelter & desperation. She knew only captivity and so sought it as a means to protect the only person who ever cared. Her vulnerability is real, but she coveted your company more than your health or happiness. She will make for a passionate heart. Do not mourn her, for she has found the love she longed for.)
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No original voices, I think. The Dancer & Dream strike me as Smitten & Paranoid routes, respectively. They are (probably obviously) basically alternate versions of the Damsel & Nightmare, after all.
And you know, I think it’d be interesting to see Paranoid deal with a Princess who just seems nice until things start to ramp up.












