3D modelling part 2
After meticulously recording information and measurements using production prototype 2 as a guide, I set about modelling the final piece in Form Z. (Not really a program i would recommend for this, however, it is all i have to choose from at this time).
The aim is to achieve an accurate model from which i can derive formers (to be CNC cut), and model the front and back brackets; mirror them, and have them rapid prototyped. This process ensures accuracy throughout the piece, enabling it to come together at the end.
But alas, if only it were that easy. After a week of modelling, problem solving and number crunching... the brackets cannot be resolved in a 3-dimensional space. Their form, though so simple to me, is too complicated for the program. Or rather i should say; I have designed these forms as though 'for craft', when in fact, to access these technologies is to design for the technology. This would mean considering the processes needed to arrive at a form - one is limited by the medium, in this case, the parameters of the program. In craft it is that of the material itself.
I have worked at length with those i know who can help me. However it is the same problem. I am sure a professional in this field could achieve what i want quite readily. However, this is a luxury that i can not afford.
And so, without throwing these forms away, i have opted for something a little more tradition - pattern making. I will attempt to sculpt a master model by hand of both left and right front and rear brackets. These i will send away for casting. My only hope at this point is that i have enough time to do so.
The separation of an idea from the reality is well illustrated in the development of the Vitra chair Vegetal, designed by the Bouroullec brothers. While both the concept and the reality are valid - they are two very different things. The development of this chair was very costly and drawn out for this reason. Perhaps there is a parallel to my chair here? There is, however, no comparison in cost and resources...









