Whew, it took its sweet time but I managed to pull it. Thing is I spent a lot of time juggling with fire physics and despite I managed to create something appealing, the baked cache is not implemented in Cycles! I was like "okay... to make a procedural flame out of the blue", so yeah, I modelled the flame and created my own fiery shader as placeholder until they implement fire physics :P On the other hand, since it is a reptile line, a skin of scales was a must :B
Anyways, enjoy. This is one of my favourite Baby stages :) 27 to go!









