So after driving myself nuts trying to reproduce Mannimarco in the character creator (which I’m not sure is actually possible btw), I decided to try pulling the models directly. How hard can it be right? 😅
The colors look ok, and I don’t think any of the meshes are broken, but there’s weird lines and blank spots in the textures, as you can see in the pics above. Also, Vanus’s guild robes are weird. The mesh is for the player costume with the cape, but the texture is for the ones you see in-game. Somehow they set it up so the extra mesh doesn’t show and I have no idea how they did that. If anyone can point me to how to fix these, please do so.
Also: yeah that’s my guy in a dress lol. It was a good contrast color for the test run :D
ESO Model Rip Link List:
Tutorial for ripping models for 3d printing - use his links.
blender - a free 3d editor for putting your models together
NinjaRipper - pulls assets straight from the loaded game. It DOES work with steam, just close the game window that opens and log in through steam like normal.
Wndows Texture Viewer - lets you open dds texture files in windows.
More random tutorials and other stuff:
https://www.deviantart.com/xcurtainx/journal/Rip-Your-Favorite-3D-Game-Character-Models-FREE-753410159
http://davenewson.com/posts/2016/model-extraction-with-ninjaripper.html
https://nerotips.tumblr.com/post/159024040760/ninja-ripper-guide
https://code.google.com/archive/p/gimp-dds/downloads
If you have any questions, go ahead and ask. I might try putting my own tutorial together, once I actually know what I’m doing.










