seen from Germany
seen from Germany
seen from United States

seen from United States
seen from Türkiye

seen from Türkiye
seen from Saudi Arabia

seen from Australia
seen from China

seen from Türkiye
seen from Russia

seen from Sweden
seen from China
seen from China

seen from United States

seen from Austria

seen from Sweden

seen from United States
seen from China

seen from Sweden
Vladivostok by Sea
[Análisis] Metro Exodus.
[Análisis] #MetroExodus. He disfrutado mucho analizando este FPS con tintes survival. Excelente en el apartado audiovisual y narrativo. Con algunas carencias en Gameplay. Espero que os guste el análisis.
Análisis publicado en la revista especializada Gamelegant.
Metro Exodus es, por encima de todo, una historia de amor.
(more…)
View On WordPress
[Análisis] Metro Exodus.
[Análisis] #MetroExodus. He disfrutado mucho analizando este FPS con tintes survival. Excelente en el apartado audiovisual y narrativo. Con algunas carencias en Gameplay. Espero que os guste el análisis.
Análisis publicado en la revista especializada Gamelegant.
Metro Exodus es, por encima de todo, una historia de amor.
(more…)
View On WordPress
[WIP] Metro: Last Light
Świetna strzelanka osadzony w klimatach Uniwersum Metro 2033. O ile FPS-y to nie jest mój najukochańszy gatunek to ta gra z pewnością się do takich zalicza. Postapokaliptyczny świat został przez 4A Games ukazany został w świetnym półmroku. Klimat czuć na każdym kroku a sama historia na szczęście nie nawiązuje do wydarzeń bezpośrednio z książek. Więc w przeciwieństwie do poprzedniej gry można…
View On WordPress
Metro Redux, Bringing Metro to Current-Gen
Metro Redux, Bringing Metro to Current-Gen
4A Games had been teasing a little bit of Metro in current-gen consoles not long ago, and even before that, they had promised to bring an announcement for the Metro series going to current-gen before E3 2014. This is now the case, as Metro Redux has made its appearance.
(more…)
View On WordPress
Metro: Last Light Review Posted on PlayStation Euphoria
New Post has been published on http://www.playstationeuphoria.com/general/metro-last-light-review-2.html
Metro: Last Light Review
Metro: 2033 was a surprising FPS developed by 4A Games, a team straight from the Ukraine who no one has heard about until this game released in 2010. Now three years later, the team at 4A is proud to bring the successor of Metro: 2033 entitled Metro: Last Light. This sequel was in rough development by the team. Having problems on the regular during development to almost not being able to publish it when THQ went bankrupt. Last Light is a spectacular game to play that shows that this generation of games is still alive and well.
Metro: Last Light picks up one year after the events of where Metro: 2033 last left off. Set in a Post-Apocalyptic Russia, (Spoiler about Metro: 2033 ending ahead) our hero Artyom had just finished unleashing hell upon the Dark Ones; creatures whom people believed were attacking people within hallucinations. Being the hero that he’s become, Artyom is now a Ranger in his metro and is given a mission to eliminate the last Dark One in existence before the war happening within the Metro begins. Artyom has been told before the start of this mission to keep in mind that the Dark One could prove useful to him and should not kill it while on the other hand he’s told to eliminate it thanks to one of his close friends. Decisions, decisions. In fact throughout the whole game there will be choices for you to make. Depending on what you choose, your final ending will let you know exactly how well your morality played out.
From the get-go you’re introduced to Last Light’s mechanics and while it’s familiar to other FPS’s you’ve probably played, there’s a lot more than you’d expect. Just in case you haven’t played Metro: 2033, there happens to be a lot of things you’re able to do once you step foot into this post-apocalyptic world. The Metro (which is where many of the survivors reside) is not the only place you’ll be able to venture out in. Artyom will also need to be out on the surface from time to time. Being out in the radiated world of tomorrow isn’t all sunshine and daisies. Within the surface you’ll need to use gas-masks and filters whenever you’re out and about and sometimes you’ll need to be aware of your surroundings for abominations as well as deadly radiation. The monstrosities above are no laughing matter. 4A games really knows how to make these creatures creepy as hell and almost ultra-realistic when you can tell yourself, “I would totally see that in an apocalypse”.
There’s going to be times where you’ll find yourself surrounded by darkness and you’ll need to use your headlight. However, when your power get’s low you’ll need to charge it up as it will power down leaving you exposed depending on the situation you’re in. Another huge mechanic is stealth. I believe this is where Last Light shines in terms of its gameplay. In dire situations that you’ll be pitted against, stealth is your best friend and is the key to your survival. Being in stealth you can obviously sneak around to make the AI unaware of your presence. Although sneaking isn’t the only thing you’ll be able to do, you’ll also have the option to turn out light sources (which is highly recommended) in order to get the jump on things. The AI though, can seem a bit dimwitted at times depending on the difficulty you play on. It’s as if sneaking around with the lights off, while you move around them; even in front of them, is not enough for them to see you. When the action does get intense, you’re able to have three equipped guns on you. Those guns can range from a submachine gun, an assault rifle, a pistol to even a sniper rifle and many more. Along with the weapons you can customize them for the price of military ammunition. Military Ammo is the currency in Last Light just as it was in Metro: 2033. You can use it during combat, but it’s not recommended since that type of ammo is scarce and should be only used for trading and buying equipment. For each objective you can use your ledger to see just where you’ll need to head to next. Later on, you’ll find yourself repeating the same type of objectives over and over again just until the game finishes. This kind of kills the lack of objectives and progression as repetition just water downs what could have been improved a bit more.
Graphically the 4A Engine is outstanding. From the start to the end, you’ll be praising the graphical capabilities of this engine and once you step into this world, you’ll start to see how this could be possible one day giving you that surreal feeling. The post-apocalyptic environments seem devastating when you walk around the surface. What used to be roads and buildings towering over the city skyline are now just rubble and ash deteriorating into an urban jungle of what used to be everyday life. The monstrosities that roam the surface are just demons themselves. Creatures that can fly around, ones that scurry the land looking to pounce on its prey to even creatures lurking about in the water. As for the Metro, there’s a lot of parts that will give you that creepy atmosphere when you’re underground and other times there won’t be. Some of the Metros are populated with people while some aren’t. The ones that are populated can be filled with everyday people who used to live a normal life before the bombs fell. The ones that aren’t well… you’ll just have to venture that on your own. Animations within the game are pretty solid as well. Reloading your guns is pretty solid depending on what weapon you’re using, to even see the Metro being filled with life. The engine may do it some justice but that doesn’t mean it has its fair shares of issues. Textures tend to pop in from time to time as well as the framerate dropping when the action gets a bit intense. The audio of Last Light is great as well but there are issues that tend to happen a lot. The voice acting is pretty decent when using the English audio track but I’d suggest the Russian audio track to give it an authentic feel while playing. Guns sound exactly as how you’d expect them to yet at times, the audio tends to cut out as soon as you start shooting. Sometimes the audio will cut out completely and you won’t be able to hear for the time being which can cause problems if you’re enduring a gunfight or trying to scout an enemy patrol.
For a game that wouldn’t have seen the light of day, it’s nice to see 4A’s Metro series continue on current gen consoles. Although the previous game was exclusive to PC and Xbox, it’s still a game I would recommend for those interested in an engaging environment, high quality gameplay and a decent story at best. Metro: Last Light shines well within the darkness of FPS’s and while the single player could be beaten in a couple hours (give or take 8-10), I would still say give it a shot as you won’t be disappointed by the quality of gameplay and action you’ll find here.
8.5/10