4tuchanka replied to your post “Hello! Do you know if it was ever elaborated whether Turians and...”
Not really an answer to the question, but I do remember a krogan in ME1 talking about how "stupid" base-10 math is
whoops, accidentally hit enter, but how "stupid" base-10 math is and that's what humans get for having extra fingers. Krogan have three fingers on each hand too!
Ah, I know! Salarians too.
Thanks :)
meggannn replied to your post “Hello! Do you know if it was ever elaborated whether Turians and...”
I’ve seen this question before but I don’t think we have enough canon or consensus to consider it answered, but personally I think it’s a fair assumption though. The krogan on Noveria is derisive about “humans and their base 10” bc of our fingers so it stands to reason other species probably do 6 or something.
Oh, you have seen it before? I really don’t recall anything like this, but this is nice.
Okay, I think with all your answers it’s a fair assumption then :)
Probably a silly question, but do you (or a follower?) know how to skip the space travelling sequences after the patch (on pc)? I read on PC Gamer it's the tab key, but that doesn't appear to work... Thanks!
hey not at all. :] I’m on a PC with a controller (xbox controller, it’s x-button instead of tab with that) and it’s working. I switched to kbm to test tab and that was working too. :| I’ll post this for you - is anyone else having this problem and/or knows a fix? hopefully this gets sorted out soon for you cuz that sounds frustrating.
edit: input in the replies (cheers folks!) -
4tuchanka said: Does the key to skip appear at the bottom of the screen to skip? Could be a different key. If not, verify the patch is installed. That’s all I can think of.
liamnkosta said: It only seems to work inside a system, like if you travel from planet to planet. If you travel between systems there seems to be no option to skip it :(
tellmevarric said: I only get the tab when moving between planets and anomalies within a system. The planetary take off and landing sequences and the moving between systems sequences don’t appear to have the skip ability.
How are you personally liking the singleplayer game so far? I'm just spending my trial time on multiplayer.
I’m liking it a lot! I’ve really enjoyed my time in the trial so far, and can’t wait for launch so I can restart and really get into it. For reference, all of my time (about 8 hours so far) has been spent in singleplayer (or in CC, or hopping in and out of the game or menus in order to test things like settings), to the first planet after the prologue, up to a point which I guess is not far from the story lock. It’s a good game, maybe even a great game, and a lot of fun. full response under a cut to trim dash clutter and for length. spoiler-free.
Considering the fact that I have a weird, apparently-shit and derpy graphics card, I was expecting performance/graphics to be pretty bad, but for whatever reason the game runs fairly smoothly/well even on my PC on medium settings, I don’t have issues with crashes, freezing, stuttering, lag spikes, etc, not even on the first post-prologue planet. load times are reasonable. Even with my lame card and on medium settings with some effects turned off (like chromatic aberration), the environments and set-pieces look decent to good, which is a nice surprise. I’m going to upgrade my graphics card tho because 1) it’s long overdue and 2) I want an experience playing this game where it’s “pretty”, not just “decent”. I think doing that would improve my frame-rate and get rid of some of the scratchy/fuzzyness in some places that I’ve noticed, like around character models. that issue is definitely on my weird lame graphics card though, not on BW.
Gameplay is good from what I noticed. I’m excited to go exploring. sidequests so far felt less sidequesty/better thought out/less tacked on than DA:I’s. the jump-jet is a rad addition, I love the new dimension to the world and exploring the new verticality adds and improved mobility is always a plus. I like the extra lore/flavor details you can get from using the scanner. Combat is fun and solid, better than the OT, tho I’m still getting used to it. combat feels fluid, and for once in a game of this kind I’m properly looking forward to trying out different skills/builds rather than repeating the same playstyle over and over. the Nomad handles well and better than the Mako (I use a controller for my PC and can’t speak to how it handles for kbm). Disclaimer/caveat: I don’t play these games for the gameplay, and I played the trial on a low difficulty to blast through combat in order to see the stuff I wanted to see in my limited time. I also don’t really pay much attention to mechanics in games. so I’m not the best judge, because I’d play games with poor gameplay and suffer through that if it was to access a BioWare world with the choices, characters, depth, etc. I will say that nothing about combat gameplay in ME:A has irritated or frustrated me, which is something - DA:O’s for instance frustrated me for being so slow, ME1′s for being clunky (Shepard handled like I was pushing her around as she sat in a shopping trolley), DA2′s repeating he-man/power rangers spawning waves of mooks were annoying. for reference, combat gameplay in ME3 and DA:I was never an issue for me.
The voice-acting is strong. the aesthetic of the game is very Mass Effect. and it feels like Mass Effect too, even though we’re in a whole new galaxy - specifically a return to the atmospheric feel of ME1 (I don’t know how to articulate this, sorry. but I feel like I’m in the universe and back in ME1 when the galaxy was huge and there was so much to see, that retro scifi way). The story so far has been good - good opening, smartly-integrated tutorial that didn’t feel like a tutorial but like the prologue it is, compelling, interesting, emotional moments that got me, plot-hooks that have me wanting to keep going and find out more. the writing is mostly good, with a few odd/shoddy lines here and there. The squad characters are AMAZING. I love the squad and the ship. There’s lots of dialogue, banter and ambient dialogue from NPCs around the Nexus and Hyperion, and on the tempest and when exploring. I’ve only been playing for eight hours but already Liam and Cora feel more three dimensional and more interesting than Kaidan and Ash did in ME1 (I’m saying this as someone who quite likes Kaidan and Ash). I haven’t personally noticed Liam falling prey to the same issues Jacob did that people have been concerned about, which is good. Peebee feels differentiated from Liara (I wasn’t worried about that, but saw the sentiment around). I haven’t spent enough time with her to be able to tell if she feels differentiated from Sera (but I’m not really worried about that either anyway). Vetra is the best thing that has ever blessed the earth. there are little nods, callbacks and easter egg references to the OT that are pleasantly unexpected or even emotional in terms of content. I like the music, its a good mix of new exciting future stuff and callbacks to the music of the OT. plenty smiles and some laughs (good laughs, at jokes) had. quality cinematics, good cinematic design. I can’t WAIT to progress the story further and spend more time with these characters.
my main piece of negative feedback is the CC. it’s very limited, I think it’s quite poor really. but I’ve harped enough about that already so won’t repeat myself. full thoughts on CC here if you’re interested and haven’t seen it. my second main issue is more moderate in nature - I find the animations (specifically facial animations/emoting of human characters, including SisRyder, including talking) really quite off/jarring. your mileage may vary on this one, it’s not an issue for some people, it’s a relative thing I think how much it gets to you. for me it looks wrong/robotic/fake. secondary to but related to the animation issue is the dead/glassy-eyed look of human characters. I think they need to overhaul the CC, improve facial animations where possible (pls fix exploding mouths), and fix the eye textures (several artists by now have posted detailed breakdowns of what’s wrong with the eyes and why they visually look ‘dead’). I don’t actually have an issue at all with other animation glitches like tbone pose, weird walking, weird running up hills, etc. hasn’t happened much for me at all and doesn’t bother me when it does.
then I have some minor issues: no quicksave; no pausing during cutscenes; no saving during priority missions; in dialogue would prefer the choice of 4 tone responses to pop up more often than they do; differentiating instinctively between dialogue tone icons for me isn’t that good, maybe I just need more time at it though; the menu design doesn’t feel very intuitive but maybe I just need to get used to it? but there are menus upon menus within menus and I feel like the UI could be better; 2 ambient dialogue conversations triggering at the same time as I walk past like on the Nexus for example (have to move around hubs slowly so I don’t miss things and when one starts I stand still because moving too far ends it); it needs to be easier to quit menus (like hotkey m to enter and exit map, not m to enter and esc esc esc to exit [if you’re wondering I’ve been switching to kbm for menus. its great that the switch is seamless]); I do miss being able to directly order squadmates to use their skills in battle; I think Suvi and Gil should have been given custom models like Liam and Cora, at the moment it feels like a repeat of the issue we had with Traynor and Cortez, which isn’t great; I do feel a little railroaded having Ryder’s background depend on their gender, I don’t want to have to give a fuck about Prothean science digs. but these issues are definitely of the minor variety.
I think right now I’d give it a 7.5 or maybe eight out of ten, improving CC and fixing the facial animations/eyes would drive it up to nine for me I think. and this is on a normal common-sense-person scale, not a pro reviewer scale (where 80% is actually like a shit score).
tl;dr loving it. 1 major issue, 1 moderate issue, numerous minor issues. absolutely loving it despite those and would definitely recommend and enthuse about it.
Were you able to start up the game through a VPN? My play button's grayed out :/
Yes, I'm in. I know of other people who are also playing it. Did you follow that guide from Reddit? It worked for me. I did have to sign out and quit Origin then restart it after 3pm came and went. Someone I know, using a different VPN, reported issues with Korea nodes but was able to manage it with an India one. Sorry to hear of your troubles :[
I don't know how you manage to keep up with the flood of info that keeps pouring in. Thanks for being a great source of MEA content! This game can't come out soon enough.
You're on the ball with these "assorted Andromeda info" posts!
omg thanku :) I’ve been mostly away for a couple days so I had a lot to catch up on on top of the stuff that came out today as I was doing it (aaah! - drowning in a sea of info). been busy for a couple hours ^^[msg refs these posts: 1, 2; 3 is essentially the same kind of pos but its from 2 days ago]