Alice Margatroid's second nonspell - Perfect Cherry Blossom version comparison
Alice Margatroid's second nonspell was actually a regular nonspell between ver. 0.01 and ver. 0.08e of Perfect Cherry Blossom. The starting timer was at 44 seconds and the attack consisted of two patterns.
The first pattern was formed of waves of round bullets being fired from two opposite directions. The waves of blue bullets were spinning clockwise and the waves of red bullets were spinning counterclockwise. In ver. 0.01-0.04b, Alice was firing a total of 16 bullets per wave in Normal mode (this includes both directions, or 8 bullets per direction). From ver. 0.05, the number was reduced to 12 bullets per wave in Normal mode and it remained the same even in ver. 0.08e. In ver. 0.06a, the colour shade of the round bullets was slightly changed.
Gifs are as follows:
ver. 0.01, ver. 0.04b ver. 0.05, ver. 0.06a, ver. 0.08e
The second pattern consisted of two "circles" each made of 5 rows of round red bullets. One circle was simply expanding, while the other circle was concentrating into the center point before expanding. In ver. 0.01-0.07, you could count 32 bullets in one row in Normal mode. In ver. 0.06a, the shade of red was slightly changed. In ver. 0.08-0.08e, the bullets of the "concentrating" circle were changed to red arrowheads, but you could still count 32 bullets in one row in Normal mode. However, the direction of the arrowheads does not match the one of the round bullets they've replaced. For example, if we look at the bottom half of the screen, the first 5 rows of round bullets are tilted to the right, but the second 5 rows are tilted to the left. In ver. 0.08-0.08e the arrowheads are tilted to the right, so it was not just a simple bullet replacement.
Gifs are as follows:
ver. 0.01, ver. 0.05, ver. 0.06a ver. 0.07, ver. 0.08, ver. 0.08e
Since ver. 0.09, the starting timer was changed to 98 seconds and the white part of the healthbar was removed. The timer will now count down until 92, after which Alice's second boss spell is triggered. The first pattern of the nonspell does not exist anymore. In ver. 0.09 and ver. 0.09a you could still count 32 bullets in one row in Normal mode, but in ver. 0.10, the number was reduced to 28 bullets and the speed was increased. In ver. 0.11 the speed was brought back to how it was in ver. 0.09a, but the number remained at 28. The position of the red bullets and arrowheads has been mirrored compared to ver. 0.08-0.08e. If we look at the bottom half of the screen now both rows are tilted to the left as opposed to the right.
Gifs are as follows:
ver. 0.09, ver. 0.09a, ver. 0.10 ver. 0.11, ver. 1.00
In the full versions, the nonspell seems to behave how it was in ver. 0.11.















