Request 2 of 2 is any killer you want meeting a sneaky survivor (later s/o bc I’m weak) who can get up from being moried but have reduced movement, repair speed and if they get hooked it’s instantly over for them (I say any because I want you to write what you like, I’ll probably request more characters for either prompts I sent tho if you’re ok with it)
okay so, with this ask i decided to do something a little different.
The idea of somehow surviving a mori is so bizarre and unlikely that it really took me a while to think about it. I mean, the whole point of a mori is to outright kill the survivor. so in order to bring this request to life i decided to set up some ground rules.
1.) it will be assumed that the survivor who can outlive a mori is one lucky bastard. Whether it is because the killer is in a rush and cannot ensure the job is done correctly or they just suck and overestimated their killing ability.
2.) It will also be assumed that in order to survive a mori, the person who gets up immediately seeks the best medical attention the Fog has to offer (i.e. They rush over to Claudette bleeding outta their asshole). They must also be near the end of a trial because once they escape all wounds will be healed and their supposed death will be null and void.
Below is a list of the mori’s that are a definite no-no and are a maybe (WARNING: i wrote these at 3AM)
Mori’s you would definitely die to:
Huntress (Axe to the face)
Bubba (*get that bitch Leatherface!* chainsaw up torso)
Hag (pulls spleen (?) out, needs some spice)
Deathslinger (speared from butthole to mouth hole)
Oni (sword through the chest and no more tongue)
Pyramid Head (huge knife through gut)
Freddy (fingers your chest)
Spirit (knife to meet you *screams in Japanese*)
Doctor (you got a brain? not anymore)
Legion [specifically Joey] (mans is determined and crazy strong. its lights out for you)
Mori’s that are a MAYBE live:
Trapper (basic slash 4 a basic bitch)
Wraith (*baby WHACK baby WHACK baby WHACK*)
Hillbilly (bruh it aint even that deep)
Nurse (lady got moldy worm fingers, dafaq that suppose to do)
Clown (steals a finger and cracks your back)
Demogorgon (again, cracks your back starting with your neck)
Myers (has no aim and could miss a vital organ)
Ghostface (again, has talent but got no direction)
Pig (cover that new mouth vagina quick then you’d be gucci)
Plague (i want her to spit in my mouth so)
Legion [rest of them bitches] (punk lil babies who probs can’t even open a pickle jar)
Pyramid Head (the mini mori where he just bonks you after being hooked/cage: vibe check failed)
Now, with this out of the way, I have chosen two killers to write about. hope they are ok <3
HeadCanons for The Wraith (Philip Ojomo) and The Plague (Adiris) with a sneaky S/O capable of surviving a mori
The Wraith (Philip Ojomo)
Has to do a double-take when he sees you up and walking. He’ll literally stop dead in his tracks and just watch as you stumble across the landscape, dropping all his previous activities to focus on you. You looked like a ghost.
He’d question himself for a moment. Had he actually killed you? Did he just down you and forget? No, no. Philip always remembered who he killed, their faces of fear and pain, and their cries as he slashed open their backs. He was a strong man, vicious in his attacks. There was no way he could have missed. Yet, like a living contradiction to his beliefs, you were there.
He’d stalk you, cloaked and extremely quiet, turning the invisible factor up to 120%. You wouldn’t even notice he was there. He’d follow you around, peaking from behind trees and through windows as you would hobble after teammates and sloppily repair generators. If one of the more bulky survivors were on your team they’d carry you, slinging one of your arms over their shoulders and leading you around. How selfless and thoughtful. The other, more clever survivors would hurriedly try to mend your wounds, quick hands weaving through medkits and over broken skin. However nothing they did return you to your prior vigor. You definitely carried the weight of a near-death experience. regardless, Philip felt moved by your teammates' determination to help you.
If you ended up being the last survivor in the trial, the others having been hooked or mori’d, Philip would always let you live. He’d watch you get back up from your position on the floor, blood spewing out of the wounds across your back. You’d groan and shakily get to your feet, swaying as you did so, before trudging off to start the final generators. He admired your commitment and vowed to not disturb you as you worked. But progress was slow and Philip always found himself circling you. Maybe if you were healed you could work better? He thought to himself as he quickly zoomed around the arena in search for discarded med-kits. He’d find some still clutched in the frozen hands of dead teammates and hurriedly he’d take and present them to you. Although he was too nervous to actually hand the items to you, Philip would quietly leave them on the floor for you to turn around and find. Then he would retreat back to the shadows and continue to watch you.
The Plague (Adiris)
Adiris would also do a hard double-take. She’d gasp loudly when she found you working on another generator. You could hear her mumbling ancient words under her breath, rambling, and getting more and more frantic as she approached you.
Unlike Philip, Adiris would have no hold-ups about hurting you and she would set to work chasing and quickly down you again. With one quick smack, you would be forced to the ground with the impossible tall lady standing over you. Her previous whispered had now progressed into full-blown shouts. She’d call out to the sky in a desperate and commanding tone, the Babylonian language feeling strange in your ears. With palms open and facing upwards Adiris would thrust back her head and shout out for an explanation. Were you some kind of God? Maybe even a demon or angel? Whatever you were, it freaked Adiris out. Her eyes focused solely on the dark sky, all previous engagements to the trial having been forgotten. You could hear her desperately calling out for her God, crying for a reason as to why you didn't die. After several minutes, with her eyes filling with tears, Adiris relented and lowered her head.
There was no answer. If you weren’t some type of supernatural being, and instead just some poor ordinary person, then Adiris had in fact just failed at killing a poor soul. She wasn’t stupid; she could tell that she was chosen to mindlessly hurt and kill people for her God. Her personal philosophy when it came to hunting down the survivors of the Fog, was to offer them a swift and painless exit from this world of suffering. But with you laying at her feet, wheezing with blood and vomit coating your clothing, Adiris had to realize that she had failed, not only herself but you. She hadn’t effectively killed you and instead only added to your pain.
Adiris knew that you carried that burden of her weapon and she felt it tear her up inside. She hated herself and her lackluster ability to effectively kill you. She debated whether to try to kill you again. But the thought of even attempting such an act boiled her stomach and made her sick. You watched her from your position on the floor. There was a deep sense of sadness in her eyes, her shoulders lowered and it seemed she had lost her prideful demeanor. She looked pitiful and lost, like a child having been told Father Christmas isn’t real. After a moment of watching her for signs of aggression, Adiris finally moved. She knelt down and gently placed a hand on your back. She mumbled something to you that sounded like an apology before she quickly stuck her hands underneath you. Effortlessly the tall lady picked you up bridal style and set off in search of your teammates. In the distance, you spotted Nea working on the last-gen. Adiris also noticed the girl and with long, determined strides, brought you to her. Nea went to flee at the killer's approach, but when she saw you in her arms, carried like a baby, she stood her ground. Adiris dropped you at Nea’s feet and with one final look, walked away never to be seen again for the remainder of the trial.



















