CONCLUSIONS, THOUGHTS, FEELINGS.
THIS PROJECT DIDN’T LIKE ME AND I DIDN’T LIKE IT EITHER.
I definitely struggled with this project, and I know why - I know where I had my falls and where I fucked up. Visuals have never been my strongest aspect, nor the aspect I ever have any interest in doing; I put all my energy into my research and my strategy, and drop the ball when it comes to actually producing the outcomes needed to bring my project to a conclusion. I was steered in the direction of copywriting and strategy in the past year, and told to keep my visuals super simple so that those two things can shine through it and be my main body of work, but when confronted with a project that puts emphasis on the visuals, I overwhelmed myself and bit off more than I could chew in the timeframe I had available to me. This is definitely a project where I should have either kept it very simple content wise, or worked in a group with someone who excels in visuals and maybe falls flat in their strat, so that we could have shared the work 50/50 and collaboratively come out with a solid bulk of work. Getting back into the rhythm of class after months being away, and retaining the momentum and progress I achieved last year has definitely been difficult - it’s felt like starting an engine on a vintage car that hasn’t been driven in years, and I think clawing my way back up to the point I was at last year is definitely going to take some stops and starts, and some trips and falls, but that’s just how the creative process works. Not everything can be a win, and this project just wasn’t the one for me, son.
But I bit off more than I could chew, and didn’t spit it out. I continued to struggle through it because some work is better than no work, and I knew if I backtracked and tried to start from scratch with such a small amount of time left, I’d panic and get further behind and end up having nothing to show for it. I’m proud that I was able to put some work out into the world, but not proud of what work I’ve put out into the world. Social media, whilst being perceived as being fast paced, actually needs time to stew in order to engage an audience and get the reaction and responses you want - you can’t put out little content and expect a lot back, you have to pile it on and keep at it to get the results you desire, which was where I fell behind and got lost. I didn’t leave myself enough time to push out enough content to keep on stirring up engagement and get myself a foothold with my target audience. The engagement I got was minimal, at best, and nonexistent on some platforms entirely. I stubbornly refused to use other peoples content because it felt lazy to me to do so, and I didn’t want to ride on the coattails of others and fall into this trap of being able to use what other people have produced and then fall out of motivation to produce anything myself, but in this day and age stealing content from other people to use on your page is fine, it’s what everyone does. Brands capitalise on memes, repost from people who use their products to make themselves look more authentic and approachable - it’s all part of the strategy of inserting yourself into an online community and getting a basis there to start pushing out your own content that they’ll then be more inclined to engage with.
Though, this project wasn’t a huge flop - going wrong is just as important and valuable as getting something right. You learn from mistakes and adapt to correct them next time, and if I had more time on this project I would know exactly where to push it next to start to generate more engagement. I would just rapid fire more content, keep uploading and inserting myself into those spaces, follow a lot more pages, message a lot more people, comment on a lot more stuff, really make my presence known where I haven’t done so far.