Fun fact: Here's the raw loading screens for each area in the game.
And here are some special loading screens that aren't normally used:
seen from Türkiye

seen from United States
seen from Türkiye
seen from United States
seen from Australia

seen from Australia

seen from Argentina
seen from China

seen from United States
seen from China
seen from Netherlands
seen from Kazakhstan
seen from Türkiye
seen from United States
seen from United States
seen from Türkiye
seen from United States

seen from United States
seen from United States

seen from China
Fun fact: Here's the raw loading screens for each area in the game.
And here are some special loading screens that aren't normally used:
Fun fact: In version 1.0.1, male Akira was made 5.5 kg heavier, and Female Akira was made 3.5 kg heavier. (According to IRIS data.)
This meant Akira went from:
58.3 kg (128.5 lbs) to 63.8 kg (140.7 lbs) [Male Akira]
45.8 kg (101.1 lbs) to 49.2 kg (108.5 lbs) [Female Akira]
Considering they're both 19 years old, and Male Akira is 171.4 cm (5'7") and Female Akira is 169.3 cm (5'6"), they probably did this because the 1.0.0 numbers would make female Akira underweight, and male Akira almost underweight. The weight increase pushes them right to the center of healthy levels.
Since, I assume fighting chimeras all day would help you keep at a healthy weight!
Fun fact: This is what the advertisements you hear in Zone 36 and Harmony Square sound like without their audio filters.
This one plays around the Wiaza advertisements in both areas:
This one plays around the display cars in both areas:
Fun fact: This graph shows the number of Astral Chain NPCs that are born in each year, based on every IRIS data entry in the game. (The game takes place in 2078.)
The small blips are Yoseph (2015), Jena (2023), Max (2030), and Lappy (2076). Otherwise, it follows a stepped distribution, with a large gap between 2058 and 2066.
The disturbing gap may be because the developers didn't want to make teenager NPC models... but maybe it was caused by chimeras?? Or UNION-enacted birth control??
Fun fact: In v1.0.0 of the game, it was possible to get Lappy to tell you "You got a perfect score!" when you actually only scored 75/100 points, due to a error in the talk script logic.
This was fixed in v1.0.1.
Fun fact: In version 1.0.0 of the game, Parnassus No. 2 actually had an ID on the IRIS! It was UCA002684.
This ID was unique and not shared by any other NPC. He was the only Parnassus to have an ID, and it was later redacted in 1.0.1. If you go check him in File 02 now, it'll just say ID: ?????????.
Fun fact: Kijima is the only person in the game to have had their birthday retconned between updates. In 1.0.1, the developers changed his birthday from June 27, 2050 to February 3, 2050 (144 days earlier). They also added his blood type and bust/weight/hip ("size") measurements that they somehow forgot to add in 1.0.0.
Fun fact: This is an unused Lappy hologram that goes completely unused in the game files. (Here, it is spawned in with hacks.)
Idly, it plays the Lappy's Balloon Bash music on loop, but also has these two sound effects that I don't know how to trigger:
Given that it has code to be culled in Zone 36, and it's placed right next to the hot dog / ice cream / mannequin holograms in the game files (that are used in Harmony Square), I suspect it was planned to be placed in one of those locations before being cut.
(Astute fans may think this could be related to the "Lappy Support" option in Unchained mode. However, that uses a 2D sprite of Lappy that is completely different model [bga01e].)