Haxe Roundup 126
Nape 2.0 is out! I didnt even know it had a [website](http://napephys.com/). [Castle Siege](http://www.facebook.com/castlesiegegame) by [Lubos Lenco](https://twitter.com/luboslenco) has won a prize in the [Samsung Smart App Challenge](http://www.smartappchallenge.com/eng/main.do)!! [Adrian](https://twitter.com/goshki) has released recorded gameplay of Pole Vaultage which you can [play](http://vigeogam.es/pole-vaultage-tigcompo/)! Checkout the video [Debugging HXCPP applications in IntelliJIDEA](http://www.youtube.com/watch?v=6JjgOrEXcQc). Something else thats looking awesome, the [new Evoland website](http://evoland.shirogames.com/) is now live! [Florian Hofmann](https://twitter.com/_astrocreep) has written a blog post on [how to use Air Native Extensions in Haxe](http://www.blackgoat.de/?p=206). Lets hope it can help [Andy Moore](https://twitter.com/Capn_Andy) get SteamWorks [working with his game](http://www.andymoore.ca/2012/12/haxe-as3-air-steam-an-unholy-combination/). [Greg Caldwell](https://plus.google.com/118288833762398680750) shows a couple of [videos and more](https://plus.google.com/113704686911055424796/posts/NvjMuhUedXW) on his partial port of Away3DLite for NME. As Christmas approaches how about installing [Blitzen](https://itunes.apple.com/us/app/blitzen/id579429855?ls=1&mt=8) or an [Advent Calender](https://developer.palm.com/appredirect/?packageid=com.pulse.advent) both built with NME? Not looking forward to Christmas, then maybe checkout [Justin's](https://plus.google.com/100887585476076589216) javascript canvas experiment [Haxe Zebra](http://www.justinfront.co.uk/tutorials/javascript_canvas_texture/). With the [Github Game Off](https://github.com/blog/1303-github-game-off) challenge over, here are the games I could find : * [MrPushPull](http://www.kongregate.com/games/ProG4mr/mrpushpull) by [ProG4mr](https://github.com/ProG4mr). The objective is to kill all the cats and turtles. Avoid getting killed by the turtles. [source](https://github.com/ProG4mr/game-off-2012/). * [Push/Pull Factory](http://pushpullfactory.gageh.us/) by [Gagege](https://github.com/Gagege). You and a friend/enemy are two government contracted hazardous-materials sorting robots. Orders for 3 deadly elements; Lithium, Plutonium, and Uranium, are coming in fast. It's up to you to fulfill those orders! [source](https://github.com/Gagege/game-off-2012). * [Save The Clones](https://dl.dropbox.com/u/27464471/SaveTheClones/SaveTheClonesGGO2012.swf) by [Jacic](https://github.com/Jacic). When scientists cloned the newly discovered alien humanoids, they never suspected that the clones might not want to take part. [source](https://github.com/Jacic/game-off-2012). And finishing off, [Joshua](https://twitter.com/singmajesty) shows a [sneak peak](https://twitter.com/singmajesty/status/276355621190778880/photo/1) at something he's working on, expect awesome. ----- _Update 6/12/12_ Flambe 2.0, the fast, expressive game engine has been released. As a major release it has breaking changes so read the [migration guide](https://github.com/aduros/flambe/wiki/Migrating-to-Flambe-2.0). [Emiliano Angelini](https://twitter.com/emiliano_ange) has announced that his NME game [Sophies Drawings](http://sophiesdrawings.emibap.com/) will be available from Decemeber 12th for iOS. Go checkout the [trailer](http://youtu.be/KvpfGQ1x5wM?hd=1). [Michal](https://plus.google.com/u/0/100085482826747027632/posts) has written about his experiences going from [Flash to NME](http://mromecki.fr/en/#/post?url=blohx-from-flash-to-nme-windows-osx-linux-android-ios-blackberry-html5) with his game Blocky. He explains the build process, asset management and more. [Mihail](https://plus.google.com/110737302749473101557/posts) has announced a project he's working on, [Gameplay](http://www.gameplay3d.org/) neko and cpp bindings, the crossplatform 3D engine by BlackBerry. Read the [haxe mailing list post](https://groups.google.com/d/msg/haxelang/LtqZ7rCBGnc/NiHttSJVjHsJ) for the full details. ----- Thanks to [ProG4mr](https://github.com/ProG4mr) for emailing me about Github Game Off finishing and suggesting to do a mini roundup of games made with Haxe. _If you have made a game with Haxe for the Github Game Off challenge and its not listed, leave a comment below and I will add it asap._















