It looks like albino lullaby/alice's lullaby is back in production again, babeyyyy, time to resonate
seen from Greece
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seen from China

seen from China
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seen from China

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seen from Türkiye

seen from Netherlands
seen from China
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seen from China
seen from United States
seen from United States
It looks like albino lullaby/alice's lullaby is back in production again, babeyyyy, time to resonate
pov you have been turned into an anime boy
my super duper friend @moveslikekeithrichards drew some wonderful lil friends and he wanted me to post them
so on the subject of games that i love, have you played Albino Lullaby? or Alice’s Lullaby, as it’s called now? it’s my Big Favorite.
buck: did you know alice has an imaginary friend called ‘the flesh walker’? is this something i should be concerned about?
cornelius: sounds like normal child behavior to me
since cornelius’s traps haven’t been working out, she decides to bring out the big guns
so i’ve been playing albino lullaby again but focusing on the background sounds this time and the sound design and voice acting are so good like
the ghosts at the beginning saying “remember,” and “don’t forget us”
loud clunking footsteps and metal screeches every two seconds
the grandchild whistling in the bathroom says “oh my god…” when the record skips and “dammit!” right before he kicks it back into place
inexplicable gross eating noises in the kitchen
the tall radio in the back says some medical sounding stuff, all i could make out was “check to see if… injection… bacteria”
when you push the wall back to get into the room with the rotating rooms a voice says “hey, who’s down there?”
of course there’s the whole, “oh we have a visitor,” “no sudden moves, we don’t want to startle it,” and “everyone hold on!!” at the rotating rooms
“i want it to tell me about sweet childhood cherry pies, and how, how how how to use them”
“does it like chocolate? or, does it prefer meat? i have chocolate meat :)”
that dude on the other side of the bridge says a lot of really interesting stuff, about how he needs to find his daughter and how he misses her, but also he wants to give her to grandmother? and he also talks about how the whales used to sing them to sleep and that “we have all of them now,” and altogether he says the word lullaby like three times
that one grandchild recites “the rebel” by patrick pearse, most notably the lines “my eyes have been wet with the tears of grandchildren” instead of “children”
on the rooftops, you can hear the full recording of the radio station you heard in the car if you stand outside the window on that pipe. it just talks about retirement and mentions grandparents
on the rooftops, before you jump down that tall hallway with all the roach pictures, you can hear morse code for s.o.s.
“this is a timed lock!!! :D”
the prison guard says, “hey! you shouldn’t be here! and yet this is where you belong. this is a real pickle. a conundrum. a catch 22, if you will”
“our dreams fully flooded and were drunk up by the earth ages ago! …i have a new dream c:” “keep it to yourself!!” “i want… to be with grandmother!! :D” “look at me! i don’t wanna see your face!”
that one dude in the water immulsion therapy room who says he has enough good behavior cards to visit grandmother and then says “her lily white fingers caress me as i sleep” and talks about her “cauliflower skin”
“why are just standing around waiting for it?” “because cornelius deems it so”
“i say we release buck and let him do his dirty work >:)” “no, buck is way worse than the worm”
the tv in buck’s prison talks about winning a hundred dollars before it changes to the laughing bit, which buck parrots outside of grandmother’s house
the whale noises by all the narwhal horns :(
“around and around, circling around, in and out and out and in! can’t close me in, can’t contain me again!!”
cornelius’s ecstatic “yes!!!” when you contain buck
“it’s time- it’s time to sp- sp- it’s time to spring the trap!!!!!!”
“little worm, little worm, so warm and round, soon we’ll be family, true happiness found!! :)”
anyways i love the sound design in this game