@almyrn asked: If you had to chose a boss battle theme for that character you are struggling with, what would it be? & what would the battle be like, if they were the final boss in a game?
I think that is the best question I ever received and I spend way too much time thinking about it. Thank you so much!
Were this book a game I’d like to steal the work of Marcin Przybyłowicz & Mikolai Stroinski, aka The Witcher 3 OST, mixing it with a little Linking Park. But that’s basically all my books, so...
As for Lynn, the character I am struggling with? She is the boss battle, I can tell you as much. But in a sense that no one expects her. (looking at Flora because we are getting a little spoiler-y here). You have to defeat her twice. First time is on a green hill/mountain top, nothing but the clear blue sky around the two of you. You trusted her, fell for her, but now she betrays you, using your fears and nightmares against you. It’s a battle where she commands the winds, her magic being as strong as a storm. And you cannot defeat her. All you can do is run and survive. It is a little like the fight against the Ophiri mage in Hearts of Stone. She keeps throwing a freaking tornado of dirt and earth and wind at you and you are thrown back each and every time, unable to get close enough for an attack while she deals too much damage.
The final battle would be at the end of the Game, you go deep into the old catacombs of the city, where they build houses upon collapsed ruins. You have to defeat all kinds of nightmares and demons on your way to her, descovering the ancient lyceum of one of the oldest Witch Covens known to mankind. Deeper and deeper you delve into the dark, surrounded by flickering candles, blood scriptures and runes upon the walls, ancient books littering the ground... While you discover the ruins and haunted places of the city’s underworld, the score that plays is 2500 Tons Of Awesome by Ramin Djawadi from the Pacific Rim OST, the signature tune of Lynn’s brother. You have to go through him before you can get to her.
Bruised and broken you finally stand face to face with her again, an ancient mausoleum, a round stone room, the huge ceiling held up by five big pillars. She throws her tornados at you again, a storm in the form of a woman. And this time you have nowhere to escape to. Lynn is able to sense your thoughts so she always knows where you are going first. You have to hold out until tow thirds of both your mana and your health are gone, she feels sure of her victory by then and throws one last whirlwind at you, in an attempt to end it. You need to stand in front of one of the pillars, throwing yourself to the side in the last moment, so she destroys the pillar instead. You need to destroy three out of five pillars like that, leaving the one close to the entrance for last to make sure you can escape when the ceiling collapses and burries her underneath it. The only way to defeat Lynn is to make her defeat herself. You can never be sure if she is really dead though and you stay haunted by the encounter and the things you saw in the lyceum for the rest of your life.
Throughout all that plays The Shatterdome, another of Djawadi’s amazing songs for Pacific Rim. So that is definitely her boss battle theme.