http://thepaperbackplot.com/indie-game-revolution-exhibit-graphics
The exhibit graphics that I picked was from the Museum of Pop Culture - Indie Game Revolution Exhibit in Seattle, Washington that runs from November 2014 – Indefinite. The exhibition is curated by Jacob McMurray. The images came from the design portfolio of Matthew Cole, the exhibition graphics designer.
According to the designer, he wanted to have a "techno-constructivist" aesthetic for all of the graphics to emphasize “revolution.” I googled the definition of of Constructivist art and found out that it focuses modernity that covers geometric and experimental themes. It makes sense that in this exhibit, Cole used a geometric sans typeface; I would assume that Futura, a sans serif face constructed from geometric shapes, was used for the most part, especially for the body text.
The graphics and typography in the exhibition details the evolution of Indie games and what it is all about. The exhibit is interactive. The intended audience include game enthusiasts, as well general public, especially kids.
The typography can be seen as an interpretation of the exhibit since as mentioned above, it enhances the theme of the overall exhibit as it interacts with the rest of space and elements (such as 3D objects, and lighting) of the museum’s exhibition. It invites people to read the information provided since the type size, especially the headings, is large enough to be seen even from a far. Even I myself experience it when I went to Seattle last January, I was drawn to the typography and design. It also has a successful legible hierarchy of information tied with a consistent style.
This influence my creative work in a sense that I can take consideration of a consistent design and always keeping in mind that I can always incorporate a concept in using a typeface that corresponds effectively to a specific theme.