Arcane Blast

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Arcane Blast
arcane explosion!!
dracthyr commission
Let the fun begin!
good girl
A little sketch I did. Should I render it or not? Douxie saying a final goodbye to Merlin and Morgana. Except I added his staff to show how they left him a master with a responsibility to protect this world. It's seriously so sad how every time Douxie just wanted a break, he ended up given more responsibilities :')... He needs hugs!
I'm rewatching fma and started watching arcane, so I can't help but draw parallels -- what is it with the spherical objects that contain dangerous and destructive power?
also I genuinely loved it when Arcane mentioned alchemy. I now like to think that fma and arcane are two different universes that yet use the same source of magic, and magic just evolved differently to adapt to a specific universe or its people.
I'm rewatching Exu: Calamity and I think they made a mistake with the name. The real title should be Exu: Actually, Vasselheim has good reasons for how it operates, even if they're dicks about it sometimes. Maybe it was too long, so they went with the snappier CALAMITY! Instead lol.
The end of the Calamity was only 840 something years ago. With Elves and dragons running around, some of them are definitely old enough where, if they didn't live during the Age of Arcanum themselves, their parents or grandparents would have and they would have been told a thousand stories of the fuck heads in flying cities who destroyed the world and were super annoying and dangerous long before they did that. Many more would be born during the latter part of the Calamity or raised by people who survived the Calamity who passes on those stories. Depending on the race we are talking anywhere from direct witnesses (Like the Bright Queen and Ludinus) to like 2-5 generations removed. Even humans with our short lifespans, it's really not THAT long, especially if you've got a bunch of old ass elves around teaching history class from a first person pov for like 500 years lol.
Intellectually people know that Critical Role, the world of Exandria is a post apocalypse story. Exandria is a scarred landscape that is just beginning to bounce back from the brink. But because it is recovering, it's easy to forget sometimes that it IS POST APOCALYPTIC. So people looking at Vasselheim in the modern day are like, 'bro, you really need to chill, everything's fine.' And Vasselheim is like... 'Chill? I do not understand the meaning of this word. And everything is fine... for now. We will be a bastion of civilization when the end times come once more. Fare thee well traveler.'
Then everyone rolls their eyes and moves on with their day. But if you really think about Vasselheim's isolationism and strength and distain for arcane magic in historical context, you can't really blame them. Are they over the top about their dislike of arcane magic? Sure. Is it quite possibly the most understandable over reaction in the history of over reactions? Also yes! They haven't made it illegal, they are just going to keep an eye on you, so you don't pull a Vespin Chloras and doom the planet to another few centuries of choked skies and sundered landscapes, that's all. Vespin was IN Vasselheim! Of COURSE they have strong feelings about it. The (Almost) End of the World began in Vasselheim due to arcane magic. If they had been stricter, maybe it wouldn't have happened at all!
And it really does paint their actions in Campaign 1 in a different light as well. Their isolationism can come across as shortsighted and selfish, until you view it from their point of view. Which is that they are constantly under threat, they know for a fact that Asmodeus wants their city destroyed, they are a bastion for the Prime Deities in a world filled with many heathens (lol that's where the dickishness comes in) and the Betrayer Gods would take any sign of weakness in their defenses and attack with glee. Hearing it in C1 it sounds like an excuse not to help against the Chroma Conclave, but it is literally just the truth from what I can tell. In BOTH Calamity and Downfall they have mentioned destroying Vasselheim being on the Betrayer God's to do list lol. If I was on a Betrayer God's to do list specifically, by name, I too would be somewhat paranoid and would not really want to disarm any portion of the city to go do something else. No matter how important the something else might be.
Vasselheim was basically like; Look, I'm very sorry to hear about your Dragon problem, that sucks, truly, but if we go out all willy nilly and leave this city undefended, it'll be fucked when we get back. When you have a real plan, come back and get us and we'll join you for the big fight. Until then, it's up to you, here you can have Kima as well, she's been desperate to get out of here anyway, and here's some supplies. We have larger concerns than one continent being attacked by four ancient Dragons. We are the seed bank for civilization for when shit inevitably hits the fan. We are the doomsday bunker for the Apocalypse, four Ancient Dragons are terrible, but they are not the Apocalypse. And they are right. Looking at it all in context, The Chroma Conclave are small potatoes. Horrific, monstrous, life destroying, but compared to the threat Vasselheim is preparing for, nothing.
They are the doomsday preppers of Exandria, except the threat is real and they are only letting their collective trauma and ptsd inform their decisions a little bit. They are actually fairly rational all things considered. This city withstood the entire Calamity. The stewards of the city must feel an enormous weight and responsibility to keep it safe going into the future. Imagine the pressure. Are you going to be the one to fuck it all up, after thousands of years? Sounds like a nightmare to me. The level of devotion and conviction required to keep something like that going is incredible.