Have a dancing badger.
When I found out they just celebrated their 20th anniversary I crumbled to dust, - then got up and made myself a little gif to use as a sticker/emote for discord.
Feel free to yoink.
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Have a dancing badger.
When I found out they just celebrated their 20th anniversary I crumbled to dust, - then got up and made myself a little gif to use as a sticker/emote for discord.
Feel free to yoink.
Dunno if I missed it, timezones are weird. You're all valid.
Some of my favourite artwork I’ve done in the time I’ve been away from Tumblr, all done in Procreate on iPad.
Been working on sculpting my redesigned bear druid, got the face and most of the arms done, just the legs to sculpt and then I can do the mane using curves.
Planning on baking the normals from the sculpt onto the retopo, never done it before so we'll see how it goes.
Finally, after what feels like forever, I've finished redesigning my druid!
My WoW druid was always close to my heart, and when the Kul Tirans were announced I fell in love not only with the animal forms (except the drowned turkey, wth?) as well as the human form. I had finally gotten comfortable drawing the KT bear and was working on the human design when the SA lawsuit against Blizzard dropped, and my heart dropped with it.
Something that had been a part of my life for almost two decades was suddenly tied to some really heinous things. So after a while I decided to re-make her, taking inspiration from the parts I liked and making it into something 'mine'.
I can't explain how happy this makes me, and I'm looking forward to making silly memes and sticker designs with this big derp again. :)
I cannot remember if I’ve posted about this here or not, too many different sites to post to nowadays, and a few discords as well, so my art gets scattered all over the place...
Since finishing and releasing my Bolf VRChat avatar I’ve been working on an Okami edit, and finally finished it today. I’m quite happy with how it came out in the end, even if it’s got a ‘Poor’ rating ingame.
True test is yet to come, as I take it golfing to get a feel for it and if there’s any little details I’ve missed during desktop testing. :)
(I haven’t uploaded it with the Bolf stuff because the Unity project is a hot mess, but it’s cloneable if you happen to run into me.)
I struggle to remember what I’ve posted and where, I drop updates in 1-2 places max in one go and then remember to do it on other places as well the next few days... And it’s not like I’m consistent in where I do it first... -_-
Too many socials nowadays, and not enough brainpower to go around...
In any case, made a Quest compatible fallback version of the Bolf, has almost all the animations etc. as the main one. - Boob toggle is gone as there was no geometry left to re-make them. - Toe physbones are gone as well so no floor interaction. - Belly jiggle is gone as well, but I re-built the blendshape so you can still add some chonk. - I tried to keep the UVs as neat and symmetrical as possible but they were just utter garbage by the time I got to them. So, they’re a bit skrunkly. - Only included one texture as holy heck was I shattered by the time I finished it and to do it for all the textures (including the .psd etc.) is just so much work...
Avatar files can be found [Here]
Moar Bolf WIPs
Been working on my bolf model some more lately, managed to break it, then un-break it, and fix some issues. It’s not perfect but coming along nicely.
Going to be adding a few more shapekeys before UV unwrapping it.
I recorded a few videos of it dancing in MMD worlds, then realised I wasn’t recording any audio so made a compilation with a random track slapped on top.
<Dance Test Video>
After I made that I finally figured out how to add the lipsynch visemes so the avatar sings along as it dances. :D