Evolution of Augmented Reality


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Evolution of Augmented Reality
Facial Recognition System by using AI (Artificial Intelligence)
How AI useful in Medical ?
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Benefits of Augmented reality
Augmented reality is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information. This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment. Augmented reality is one of the biggest technology trends right now, and it’s only going to get bigger as AR-ready smart phones and other devices become more and more accessible around the world. AR lets us see the real-life environment right in front of us—trees swaying in the park, dogs chasing balls, kids playing soccer—with a digital augmentation overlaid on it. For example, a pterodactyl might be seen landing in the trees, the dogs could be mingling with their cartoon counterparts, and the kids could be seen kicking past an alien spacecraft on their way to score a goal. Technologically, augmented reality can be portrayed in four ways, namely, public, personal, intimate, and private. Public AR employs the user’s whole body to interact with the software; personal AR uses only the client’s Smartphone; intimate AR is defined as when the user is idle at his or her desktop and finally, private AR is when the user utilizes a special AR device.
Undoubtedly it has been observed that augmented reality continues to develop and become more and more pervasive among a wide range of applications and has a slew of benefits to offer the public. A widely recognized example is the revolution AR technology has brought upon the world of shopping wherein the ability to augment items near the customer's surroundings enables them to make better stylistic and purchasing choices. IKEA is leading the charge in this revolution where they have now provided customers with the ability to augment their furniture into user’s homes. Converse is getting in on AR too, providing an AR-enabled Shoe Sampler app that enables customers to see how Converse shoes would look on their feet. In summation, these deeply engaging apps answer the question of what will this product look like to me, or what would it look like if I had it in my home? Along with shopping, AR has also played a major role in the entertainment industry apps like Pokémon GO have taken over the world in terms of the sheer number of users, forever changing the gaming and interactive media industries. In addition to these fields, AR has also managed to Enhance navigation systems use to superimpose a route over the live view of the road; broadcast lines on the field to illustrate and analyze plays in various sports like football and soccer; create AR projections of vital organs to properly illustrate a surgery for doctors, and project views of ancient civilizations over today’s ruins, bringing the past to life.
Benefits of Virtual Reality
Virtual Reality is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a gatekeeper to this artificial world. The only limits to near-real VR experiences are the availability of content and cheap computing power. The world of VR can be divided into two sections, namely, immersive VR and text-based networked VR (also known as "Cyberspace") the immersive VR changes your view when you move your head. While both VRs are appropriate for training, Cyberspace is preferred for distance learning. In some cases, these two types are even complementary to each other.
In essence, VR allows users to consume content in a more immersive environment that creates an emotional connection and stays with them for a long time opening the chance for a myriad of benefits. One such example is when virtual reality is used extensively in education because it has the ability to inspire students’ creativity and spark their imaginations which can motivate them to explore new academic interests. VR in education also helps struggling students to understand difficult academic concepts. For example, through VR, geometry students can check out 3D geometric forms from multiple perspectives; they can rotate a shape to see it from different angles and even view it from the inside. The benefits of virtual reality in education go beyond academics as well to include cultural competence, the ability to understand another person’s culture and values—an important skill in today’s interconnected global society. For example, a virtual reality field trip to other parts of the world, whether it be Peru or China, exposes students to cultures other than their own. VR has also managed to shape Entertainment and gaming massively where unique gaming experiences are not possible without such platforms. Here people can immerse in a 3D virtual reality entertainment environment and interact with each other during a game. More importantly, the social aspect of gaming has become an integral part of a game that transformed it into a place where people can hang out in chat rooms. Walking around in Guild Halls to talk with other Wow gamers instead of actively playing—that is what gaming social VR platforms are about. VR entertainment includes also virtual galleries, theatres, cinemas, theme parks, museums. Now it is even possible to touch untouched museum exhibits via VR tools. Such renowned sculptures, like Head of Nefertiti or David by Michelangelo, have already been replicated in virtual space. You could touch it with gloves that are able to represent different materials, furthermore, allow receiving haptic feedback. That is a brand new experience for blind and visually impaired people.