Someone: offers me good advice
Me: shut the fuck up I don’t need to listen to this, how dare you even talk to me




#dc#dc comics#batman#dick grayson#bruce wayne#batfam#tim drake#batfamily#dc fanart


seen from United States
seen from United States
seen from Germany

seen from China
seen from China
seen from Croatia

seen from Germany
seen from China
seen from Canada
seen from Australia

seen from United States
seen from Malaysia

seen from Malaysia

seen from Russia
seen from China

seen from Croatia

seen from Malaysia

seen from Canada

seen from Croatia

seen from Germany
Someone: offers me good advice
Me: shut the fuck up I don’t need to listen to this, how dare you even talk to me
Mmmm I missed listening to you tell me how badly you want me
Hello! Here's my question: How do you make sure "having fun" doesn't turn into "accidentally hurting people because you got carried away" ?
I think this is an excellent question and, it’s not an impossible answer. It’s not so much about willpower as it is about curbing recklessness and impulse control.It’s true that sociopaths have lots of control in lots of areas of our lives, to an extent that is pathological in scale. It’s not necessarily obsessive compulsive neatness, or Patrick Bateman’s morning routine, but we do tend to love controlling as much as we can, perhaps for safety, or comfort, or as a crooked kind of self-soothing; I don’t know. Sociopaths can adapt and blend in, be as many people as we want, and we can do so without really betraying ourselves - that’s control.So my answer is: find that control. Have fun, and make it a game even, to control your own levels. Exercise and earth off your need for casual deviance and recognise where the line is without running off with the recklessness and impulsivity that ASPD brings with it. Reframe it to yourself as a game, just like everything is, set your own boundaries and find creative ways to stick to them, make your sense of deviance a well-hidden secret between you and you, turn the situation into an enticing cat and mouse game between the reckless you and the restrained you, make restraint your goal and reward yourself for achieving it.
taspdfw you kinda hope someone attacks you when you go out walking just so you have an excuse to fight someone