"My name is Leon S. Kennedy. The S stands for 'Slow'"
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"My name is Leon S. Kennedy. The S stands for 'Slow'"
the fact that i can sport dutch's outfit in RDO soon... 👌🏻 mwahhhhh
john marston... stop putting me into moral dilemma
i can 100% understand why people were pissed about having to play as abby cause of what she did but i actually love the idea of exploring the other person's motivations, regardless of whether you can agree with them or not. you never have to agree in order to at least understand. I'm very much a "i wanna hear both sides" kind of person, so I'm wish games would use this concept to show the villain's perspective more often to flesh out their character. most games leave me with questions and no understanding of actual motivations, so it usually feels like they were just written to be horrible in order to have a villain to fight but nothing much beyond that. so, yeah, bold move but I'm into it
I'm at The Scene™ and i genuinely just want to skip it
i need to know who is responsible for the english to german translation of "[Angelo Bronte] seems to be a big Mister Italian in town" to "..seems to be some kind of mega-spaghetti in town"
okay BUT I'm sorry i cannot trust abby's dad soley based on the fact that he's voiced by mark jefferson lmao
The only thing that truly bothers me and sometimes ruins the fun in Uncharted 4, is that every single thing you touch breaks or crumbles beneath you. You make a jump knowing that the object you'll land on will break in order to creat a Moment™. A moment it doesn't actually need. The game is bombastic and impressive through the environments alone. Making Nathan Brake basically a canon joke doesn't help either. I think the game would have benefitted from 75% less destruction, so the 25% could be actual moments that make you go "oh, crap!" instead of "aw shit here we go again"