BITSMASH Studios
I just finished up the logo for my new company, BITSMASH Studios, last week. It is written in Processing, and runs in the browser using Processing.js.
The logo is mashup of a cellular automata simulation, in which colored cells are born or die based on their neighbors, and a simple elastic collision "explosion" that shoots out a ray of cells from the center of the cluster.
You can read more about it here.













