My first ever character model made with Maya and Mudbox.

seen from Greece

seen from Türkiye

seen from Türkiye

seen from Maldives
seen from United States
seen from United States
seen from Australia
seen from Lithuania

seen from Malaysia
seen from Australia
seen from T1
seen from United States
seen from Mexico

seen from Malaysia
seen from United States
seen from China
seen from Italy
seen from Australia
seen from Australia
seen from Australia
My first ever character model made with Maya and Mudbox.
Maya to Mudbox back to Maya
Model object in maya, in plug in manager (Window > Settings/Preferences) make sure obj is loaded and auto loaded.
Before exporting your object click the box next to export selection:
And select OBJexport, save and close. Then export selection name it whatever followed by “for mudbox”. Find the file and open with and select mudbox.
In mudbox press shift D to create more levels of faces and smoothing the object, I am using 8 levels (so press shift D 8 times). And then sculpt whatever you want. (Hold control to engrave). Below is all my settings.
I’m using a graphics tablet to sculpt so my sculpting will look different than if I had used a mouse.
When you finished sculpting and want to take it back into maya, export it as an object (.obj) file and import that obj into maya. Make sure you put it on the lowest level possible and delete the higher ones because it will fry maya.