World Building June Day Three
Who lives in your world.
Humanity still exists in the borders fall world and it eventually regrows into what it once was and surpasses it. But it’s still the same general people, and the same problems and solutions with perhaps a few words swapped to better fit the changed world. Culture has taken a huge hit, but does start to recover, and new cultures are born and grow out of the ashes of the old.
There is one kind of interesting current, one of the eras where they’ve started to explore deep space. One colony is founded by and for people who wish to live life free of the wild magic that had flooded Earth. They maintain decent relations with the main faction of humanity and most don’t outright hate the Twisted by the magic but they are fairly limited in where and how far away from the space centers they are allowed to go without escort or giving up their powers. For their long term stay.
The Twisted is usually used to refer to human’s who have been touched/twisted by the wild magic. But it could be used to refer to anything. Sentient, animal, plant or inanimate touched by the magic. But usually it will refer to anything sentient(even if only just barely anymore) that has mutations provided by the magic. Beyond the trait of being twisted by the magic it is basically a grab bag with little unifying traits. But there are a few common trends which I’ll discuss.
The most common is that the twisted tend to be fairly adventurous and this is either driven by just a strong interest in the unknown. Or a drive to try and find or develop new mutations that either work with the ones they have or maybe they are a mutation trader and they trade mutations by the way of using purge to pull some or all of the mutations out of other twisted and then can sell or trade them with others. I will cover purge probably when we get to magic in further detail.
Some of the twisted seek to explore the new world they’ve woken up to. By which I mean before the fall they might have been some kind of animal, maybe a plant in a garden or even possibly a rock and now suddenly their small or even non existent world has suddenly expanded into full on sentience and they are trying to discover everything.
And of course you have some seeking to go the other way, to give up their sentience and to live as the new kind of animal they exist as.
There are some who seek to master the wild magic and become mages, and others who seek to banish the magic from Earth and try to return to the world they once knew.
Some don’t even care too much about their magically altered selves and just live in the new normal being traders, travelers or maybe even farmers. Each twisted is after all their own person with their own goals. As diverse as humanity was before the borders fell, just with more arms and much longer lives.
Going back to humanity for a bit there are a few larger cities growing in the main era but for the most part it’s still smaller towns and caravans are mostly still using pack animals or just walking. The Various Cults of Ford and other tech focused groups are starting to really reintroduce vehicles into general use. And of course if you need if you need to cross the land once known as the United States there is always the Screamer Express.









