Art Style (part 3)
The third (and final) part of our Art Style series coverage includes ZENGAGE, precipice, DIGIDRIVE, light trax, and Rotozoa.
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Art Style (part 3)
The third (and final) part of our Art Style series coverage includes ZENGAGE, precipice, DIGIDRIVE, light trax, and Rotozoa.
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Art Style (part 1)
The Art Style series was made for a similar purpose as was the bit Generations lineup, to catch people's interest in the WiiWare and DSiWare services. The games were released early on in the services’ time, and so none of the games were doomed to Japan-only exclusivity like the popular examples Rhythm Tengoku, Mother 3, or the bit Generations games themselves. Given that these two services were digital, they still exist on the Wii and DSi/3DS systems with the games up for the same prices, $6 for the five released on the Wii Shop and $5 for any of the seven on the DSi/eShop. . Before the lineup started near the end of 2008, Skip had their hands on the multiplayer-only LOL (or Bakushow/Arukime DS in Europe and Japan) for the DS and the eccentric Captain Rainbow for the Wii, just to give some chronological perspective.
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bit Generations (Series 2)
The second (and final, for now) part of this article covering the old school/artsy GBA games covers COLORIS, ORBITAL, DIGIDRIVE, and Soundvoyager.
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bit Generations (Series 1)
There often comes a time when first-party developers must create new IPs in an effort to gain sales on their new hardware. Enter Nintendo and their close subsidiary, Skip Ltd. Given Skip’s success with well-recognizable titles such as Chibi-Robo! and the Japan exclusive Giftpia, it was simple to fathom the ability to advertise the final Game Boy model, Micro. Releasing seven titles over the course of two weeks, they (along with Q-Games) had graced Japanese gamers with the budget-priced, simple-yet-wonderful, and aesthetically-driven bit Generations series.
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