( •̩̩̩́ ᴗ •̩̩̩̀ ) I usually only recommend Visual Novels but if you’re looking for an incredible Horror Game I highly encourage you to play Broken Through!!!
Thinking about how each Level in Broken Through perfectly reflected each characters' mental state!
Game: Click here
Spoilers Below:
Barney Grey:
He only reached Level 32 - Despair. Barney has been missing the longest (Since January 5, 1992). Yet he has barely made any progress compared to the others. Barney has given up and accepted his fate to either end up dead or stuck in another level.
Despair is portrayed as this long endless maze with no way out.
Yet there is an exit. It’s red glowing and right behind Barney but he can’t bring himself to move forward.
After all what’s the point?
Carlos Bull:
He reached Level ??? - Dementia. Carlos been missing for nine years (Since September 12, 1993). He mentions he feels lost. His room is void and almost completely empty.
Carlos is unable to remember where he is, but once Evan plays the record, he regains some of his memories. We see life (represented through nature) is brought back to Carlos.
Dave Owens:
He reached Level 125 - Depression. Dave has been missing for eight years (Since May 3, 1994). His level features a house in the middle of the foggy woods.
The location reflects the way he isolates himself. While the fog represents his depression clouding his mind.
Also, if we use nature in Carlos’ level as a metaphor for life, it’s interesting how all the trees in Dave's level are in the far distance. Reflecting how Dave isolates himself inside the house from all other life AKA people.
Leo Williams:
He is located at Level ERROR - Grandson’s Safe Zone. Leo has been missing for seven years (Since March 2, 1995). Despite never being found he’s been declared dead.
Leo’s level has him fixated on his grave. He’s terrified of being forgotten. Everyone moving on while he’s still here.