Aug 10, 2021
Boss Fight Design I Want To See More Of Because It's Cool As Hell:
Fuckers that zip around the battlefield really goddamn fast only stopping to slap your shit a couple times before zooping off again.
#I want the same rush that I got fighting Rising Garuda in the new Blaster Master game like holy *shit* that battle was hype as fuck#also Fark in the first spark game#but mainly Garuda#the attack tells are the flight patterns they do in the background which is a super good way to make a boss that feels fast but not unfair#holy FUCK I live for speedster bosses done right#blaster master zero iii#blaster master zero 3#spark the electric jester#boss fight#game design#games design










