Safe Cracker, Midway 1996.
Go for those magic tokens!
Yes, there’s stuff you can do on the playfield that technically makes the BOARD GAME easier, but you’ll probably just end up burning through all your time.
The CYBER DOG on the board game kicks you out, but you have 15 seconds to shoot any entrance to try again... you can use this greatly to your advantage.
I’ve been playing the BOARD GAME randomly (eyes closed) for months now. My current record is 4 MAGIC TOKENS in a row playing this way. So either I’m a TOMMY-esque master, or it is truly random. You decide.
Oh, and don’t forget to google the ACCESS CODES for CANDY 2000











