new post to spare my poor dash another round of the same thread, but @cephlopodman, in a weird way, I think that's why it works. You can even sorta see the logic that got them here. Someone started with,
This series is about people going to a magical other world, it's right there in the name, and
We want this game to be about a little boy learning to be a king.
But,
3. if the little boy is from pseudo-Earth like Oliver was in NNK1, his taking on serious long-term responsibilities in another world opens a huge can of worms that's been bugging every single reader of portal fantasy since 1950, so therefore
4. someone else has to be the Earth person traveling to another world.
5. So we now need a second character who's going to be central enough to the story for their backstory to justify the title of the game, but who won't distract from the story about a little boy that we're trying to tell in the first place.
6. This character is going to be there pretty much all the time, supporting the protagonist through thick and thin, so the logical role to cast them in is a mentor.
7. So this character has to be someone from somewhere a lot like our Earth who knows how to lead a country, and we have to establish these qualifications as fast as possible so we can get to the plot.
8. What's an archetype of a World Leader(TM) that will be instantly understood by our target audience of Japanese 12-year-olds with no further explanation needed?
9. Answer: the Generic US President in every single blockbuster disaster movie Hollywood produced from like 1980 through 2010.
It's just that I'm not a Japanese 12-year-old, I'm an American millennial who's experienced every presidential election I could vote in being more of a descent into Yakkety Sax madness, and consequently this completely logical chain of thought resulted in a character who causes me to wheeze with laughter basically any time anyone says anything or anything whatsoever happens.
















