juniper high-hill, just your regular, average travelling merchant and healer! oh, she reminds you of some other halfling? oh yeah, she get’s that a lot! guess she just has one of those faces, ya know? anyway, have a blessed day!
seen from Germany
seen from Germany
seen from Lebanon
seen from Ireland
seen from United States

seen from United States
seen from China

seen from Germany

seen from United States
seen from Singapore
seen from United States

seen from Australia

seen from Malaysia
seen from United States
seen from Italy
seen from China
seen from United Kingdom

seen from United Kingdom
seen from China
seen from China
juniper high-hill, just your regular, average travelling merchant and healer! oh, she reminds you of some other halfling? oh yeah, she get’s that a lot! guess she just has one of those faces, ya know? anyway, have a blessed day!
❛ mathilda lando, level one human charlatan rogue
adapted character for DUNGEONS & DRAGONS fifth edition
STR 10 / +0 / +0 • DEX 18 / +4 / +6* • CON 14 / +2 / +2 INT 10 / +0 / +2* • WIS 14 / +2 / +2 • CHA 16 / +3 / +3
HP: 10 • AC: 14 / 15 • LEVEL: 1 • HD: 1d8 • PROF: +2 SPEED: 30ft • ARMOR: none • LANGUAGES: common, thieves’ cant
skills:
STR: +0 athletics
DEX: +6 acrobatics* • +8 sleight of hand** • +6 stealth*
INT: +0 arcana • +0 history • +0 investigation • +0 nature • +0 religion
WIS: +2 animal h. • +4 insight* • +2 medicine • +4 perception* • +2 survival
CHA: +7 deception** • +3 intimidation • +3 performance • +5 persuasion*
feats:
SHARPSHOOTER: attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls, your ranged weapon attacks ignore half and three-quarters cover, and you can choose to take a -5 penalty to your attack roll before you roll to add +10 damage if it hits.
abilities:
EXPERTISE: two of your skills, or one skill and thieves’ tools, doubles in proficiency.
SNEAK ATTACK: once per turn, you can deal an extra 1d6 damage to one creature you hit with a finesse or ranged attack if you have advantage on the attack roll, or if another non-incapacitated enemy of the target is within five feet of it and you don’t have disadvantage.
weapons:
DAGGERS: +6 to attack, 1d4+4 piercing, +1d6 extra damage with sneak attack, finesse, light, throw 60ft
equipment:
CLOTHING: common clothes, boots
BACKPACK: a blanket, 10 days rations, a tinderbox, a waterskin, thieves’ tools, a set of weighted dice, 50 feet of hempen rope
background:
CHARLATAN: raised by a family of cons and criminals, she knows how to swindle people for their money, whether by picking pockets or cheating at dice and card games.
PERSONALITY: she lies about almost everything, even when there’s no good reason to.
IDEAL: she’s loyal to her friends, not to ideals. (neutral)
BOND: a powerful person killed her family, and she will do whatever it takes to become strong enough to take her revenge.
FLAW: she can’t resist trying to swindle people.