Here is my new chess variant >>>
Wild Rose Chess
The idea that came to me at the beginning of this year may seem somewhat strange and unusual to you, but I assure you that it is more than v
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Here is my new chess variant >>>
Wild Rose Chess
The idea that came to me at the beginning of this year may seem somewhat strange and unusual to you, but I assure you that it is more than v
Hunting the King in Esoteric Fairy Eater.
A very rare and beautiful event for this game.
Moves of the pieces
The Sorcerer (King) - moves and captures exactly as the king in classical chess.
A Pawn - moves forward exactly one square. When there is an enemy piece one square diagonally ahead of a pawn, either left or right, then the pawn may capture that piece.
A Shield - an analogue of a Side Mover in Chu Shogi - moves and captures one square forward and backward, and also moves and captures orthogonally like a rook in chess.
A Ghost moves and captures in all directions like a Queen, but only by jumping over the square. Can jump over friendly and hostile pieces. A Ghost standing on a white square moves only along white squares, a black-squared Ghost - along black ones.
A Sower of Chaos is also known as an Archbishop in Capablanca chess, combines the moves of a knight and a bishop.
A Twilight Reaper is a Chancellor in Capablanca chess, combines the moves of a knight and a rook.
A Nightrider makes any number of knight moves in one direction, without deviating from the trajectory.
***
The game uses a 9x9 board.
Each player has 36 pieces at his / her disposal:
1 Sorcerer (King)
4 Ghosts
4 Shields
6 Sowers of Chaos (Archbishop - knight + bishop)
6 Twilight Reapers (Marshal or Chancellor - knight + rook)
6 Nightriders
9 Pawns
***
White is the first to start the game.
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Pawn promotion zone. The pawn transforms into any piece except The Sorcerer (King) and itself, reaching the sixth rank for White and the fourth rank for Black. Thus, it only needs to take two steps to transform.
***
Win and Draw.
If the player to move has their Sorcerer (King) under attack and is unable to make a move so that it is no longer under attack then the player loses via Checkmate.
A draw is awarded:
- by mutual agreement
- in the case of a three-fold repetition of the position
- in the absence of capture and movement of the Pawn in the last 50 moves (rule of 50 moves)
- if one of the players cannot make a move according to the rules in turn (stalemate).
***
You can play Live and Daily Fairy Eater Chess here https://games.dtco.ru/map
The first game between human and human in Fairy Eater Chess has finally come to an end. It was a game by correspondence between me (Black) and my good friend Victor Baiguzhakov (White). Victor is a wonderful poet and inventor of Cyclic Checkers, which can also be played on the Dagaz server. I won quite easily, which is not surprising since it was the first time my opponent has faced such a monstrously difficult variation of chess. Nevertheless, I am grateful to Victor for his interest in the game.
Roll the dice, guys.
Black to move 1-2-3-3 / pawn - knight - bishop - bishop
How would you play?
Challenge the Fairy Eater if you dare.
Play against AI here: https://glukkazan.github.io/checkmate/esoteric-fairy-eater.htm?fbclid=IwAR22qmVn9JZkQRMYfqAQC3Km0ErlzcnHVXoFIgfkGhshEuN8O9RBVaO-VRA
Or play with each other here https://games.dtco.ru/map
Here are the rules https://fairyeaterchess.blogspot.com/2022/01/esoteric-fairy-eater.html
https://games.dtco.ru/map
They play Fairy Eater Chess here
The very first Wild Rose Chess puzzles from test games >>>
What does esotericism have to do with it, you ask? Well, let's see if you can guess... A little more than two months have passed since the e