clbuild and Quicklisp
Listen, friends, to the story of clbuild and how it influenced the design and implementation of Quicklisp.
I can't tell a full story of clbuild, since I didn't use it very much, but here's what I remember.
clbuild was trivial to install. Download a single file, a shell script, to get started. From there, clbuild could fetch the source code of dozens of interesting projects and set up an environment where it was easy to use that code to support your own projects. It was also trivial to hack on most of the projects, since in most cases you were getting a source control checkout. It was nice to be able to hack directly on a darcs or git checkout of a useful library and then send patches or pull requests upstream.
Luke Gorrie created it, and, like many of his projects, quickly encouraged a community of contributors and hackers that kept evolving and improving clbuild.
clbuild was fantastic in many ways. So why didn't I use it? Why create Quicklisp, which lacks some of the best features of clbuild?
My biggest initial issue was the firewall at work.
Since clbuild checked out from various version control systems, some of them used ports outside of the range allowed by a typical corporate firewall. I was limited almost exclusively to HTTP or HTTPS service.
A subsequent problem was obtaining all the prerequisite version control tools. Although git and github are dominant today, in 2007, cvs, darcs, svn, and several other version control systems were more frequently used than today. It took a series of errors about missing commands before I could finally get things rolling.
In 2007, for 20 different projects, there might be 20 different computers hosting them. In 2014, it's more likely that 18 are hosted on github. Because of the diversity of hosting back then, it wasn't all that uncommon for a particular source code host to be unavailable. When that happened to a critical project's host, it could mean that bootstrapping your project from clbuild was dead in the water, waiting for the host to come back.
Even if everything was available, there was no particular guarantee that everything actually worked together. If the package structure of a particular project changed, it could break everything that depended on it, until everything was updated to work together again.
Pulling from source control also meant that the software you got depended heavily on the time you got it. If you had separate clbuild setups on separate computers, things could get out of sync unless you made an effort to sync them.
One final, minor issue was that clbuild was Unix-only. If you wanted to use it on Windows, you had to set up a Unix-like environment alongside your Lisp environment so you could run shell scripts and run cvs, darcs, svn, etc. as though they were Unix command-line programs. This didn't affect me personally, since I mostly used Linux and Mac OS X. But it did limit the audience of clbuild to a subset of CL users.
Elements of Quicklisp's design are in reaction to these issues.
Quicklisp's software structure shifts the task of fetching from source control, building, and distribution of software from the end user to a central server. Rather than continuously updating all sources all the time, the updates happen periodically, typically once per month.
This is based on the observation that although there are intermittent problems with software incompatibility and build-breaking bugs, most of the time things work out ok. So the Quicklisp process is meant to slow down the pace of updates and "freeze" a configuration of the Common Lisp project universe at a working, tested, known-good point in time.
In Quicklisp terms, that universe is called a dist, and a dist version represents its frozen state at a particular point in time. The software is checked out of every source control system, archived into a .tar.gz file, built and tested, and then finally frozen into a set of HTTP-accessible archive files with a few metadata and index files. Fetching libraries is then a matter of connecting to the central server via HTTP to get the metadata and archives. There are no source-control programs to install or firewall ports to open. The build testing means there is a reduced risk of one project's updates being fatally out-of-sync with the rest of the project universe.
By default, a Quicklisp installation uses the latest version of the standard dist, but it's a short, easy command to get a specific version instead either at installation time or at some later time. So even if you install Quicklisp multiple times on multiple computers, you can make sure each has the same software "universe" available for development. The uncertainty introduced by the time of installation or update can be completely managed.
This works even for the oldest dist versions; if you started a project in October, 2010, you can still go back to that state of the Common Lisp library world and continue work. That's because no archive file is ever deleted; it's made permanently available for just this purpose.
In the mid-2000s, it would have been hard to make a design like that very reliable for a reasonable cost. Amazon web services have made it cheap and easy. I have had only a few minutes of HTTP availability issues with Amazon in the past four years. I've never lost a file.
Quicklisp mitigates the Unix-only issue by using Common Lisp for the installation script and Common Lisp as the library management program. It fetches via HTTP, decompresses, and untars archives with code that has been adapted to work on each supported Common Lisp on each platform. No Unix shell or command-line tools are required.
There are still some bugs and issues with Quicklisp on Windows, because it doesn't receive as much testing and use as non-Windows platforms, but it's just as easy to get started on Windows as it is anywhere else.
Despite fixing some of my personal issues with clbuild, Quicklisp is missing a big, key feature. When using clbuild, it's easy to get to the forefront of development for the universe of CL software. You can work with the bleeding-edge sources easily and submit bug fixes and features. With Quicklisp, it's harder to find out where a particular library came from, and it's harder to get a source-control copy of it suitable for hacking and tweaking. It's harder to be a contributor, rather than just a consumer, of projects that aren't your own.
I'd like to improve the situation in Quicklisp, but some of the old obstacles remain. It would require a bunch of Unix-only or Unix-centric command-line tools to be installed and properly configured. Maybe that's not such a big deal, but it's loomed large in my mind and blocked progress. Maybe someone will take a look at the Quicklisp project metadata and write a nice program that makes it easy to combine the best of clbuild and Quicklisp. If you do, please send me a link.
PS. clbuild lives on in clbuild2. It looks like it's still active, with commits from just a few months ago. Maybe that's the right thing to use when the hacking urge strikes? I'll have to give it a try.












