Squareblind turns 10: 2015 to 2017 - life lessons from turn-based steam-punking
By Neil Merrett Our first trawl through our ten year-old archives looks at the first the first three years of the site. We consider pertinent issues of whether man can out stubborn computers, the dangers of building barriers and not bridges in the original Sid Meier’s Civilisation, and the team ponder whether Groundhog day is a good videogame movie. To mark the ten year anniversary of the blog…










