Using Couchbase Lite from RubyMotion
CouchbaseLite has been released for sometime now, so I thought it is time to give an update for using CouchbaseLite from RubyMotion.
When I ported ToDoLite-iOS to RubyMotion originally there where some bumps in the road, but it worked over all. There were for example some problems with RubyMotion not handling lambdas the way CouchbaseLite needs them, but this has been resolved since then. If you don't know what I mean by that, you can be happy and forget all about it, or read up on it.
So what do I need now to get going with CouchbaseLite and iOS?
By now it is possible to go 100% ruby for a RubyMotion project using CouchbaseLite, which is great. CouchbaseLite has been publicly released, is out of beta and has already received much love in terms of patches to make it work even more reliably cross all platforms. In case of RubyMotion this made things much easier, and the process is by now:
Add couchbase-lite via cocoapods
Tell rubymotion where to find the header files
Use it!
Installing CouchbaseLite via Cocoapods
Cocoapods is an awesome package manager for iOS and MacOS projects, and it integrates really well with RubyMotion. All there is todo is add cocoapods and motion-cocoapods to your gemfile
Now you can install any cocoapods by adding them to the Rakefile and running "bundle exec rake pod:install"
Important side not, make sure to include
as the headers are not going to be found otherwise.
Using Couchbase Lite from RubyMotion
You can now use CouchbaseLite like you would any other Obj-C library from rubymotion, for example to define a view which grabs all the "lists" in the database you can write this
For more details checkout the RubyMotion Sample project on Github.












