This took like 5 months so. Since a year has passed since then, I'm finally feeling cool about it enough to share it with other human beings.
We, Still HereĀ is a post-apocalyptic text-based care simulator. Which is to say, the gameplay involves receiving care from the hands of your fellow survivors in an undefined post-apocalyptic environment. There is no way you can fail, no wrong choices, and no bad endings.Ā
Made in Twine, gameplay involves the player clicking links to drift through tangents and progress the story. There are two narrative branches, where the player character partakes in a meal or is washed clean, or both. Throughout these activities, the narrative features meditation on interdependence, care and community, and grief and loss.Ā
Content warnings can be accessed by pressing 'game' on the landing page the file takes you to (which will also explain how to play the game for those unfamiliar with Twine), though it cannot account for all potentially upsetting content.Ā Generally, the game explores trauma and surviving in the wake of it, grief, loss, and the complexity of being in relation when living with health (both physical and mental) difficulties. All these are explored through the lens of being safe and cared for in the present, but are applied both to the player character and other characters. Please take care of yourself when playing, and step away from the game as needed.
We, Still HereĀ was made for a deadline, and has some coding errors, though nothing game-breaking as far as I'm aware. I thought I'd make it available for others to play in the hope that someone else might find it a source of joy and comfort, but it is far from perfect.Ā This project will not be updated or edited.
Features Avrin and Vytra :) With Raelin + Zera as background characters. Has kissing as a potential event, but isn't treated as the right, true, or 'most intimate' action.
Please make sure to check the content warnings! Especially regarding food, touch, and illness <3