tears of the kingdom aka the heart attack nintendo gave me this morning
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First of all, I’ve yet to speak about Zelda here, it’s a newer interest (aka I got into it in the past two months) that has very quickly become my current hyperfixation. Anytime I get into something new I honestly have this little moment of embarrassment where I feel kinda dumb for having attached myself to a subject so darn quickly ig lol, so i didn’t feel like screaming about it on here. But… I cannot contain how much I want to talk about the one and a half minute clip we got in the Nintendo Direct like only a few hours ago.
My brain functions arguing aside, we have a name, it’s no longer breath of the wild 2 :D I do not like tears of the kingdom. to. be. completely. honest. I don’t know what I was expecting so I can’t really say what I wish the title was instead but idk the title just doesn’t feel right. I bet after a while I’m not gonna care anymore and it’ll just be another title to say when I’m talking about the games. I suppose it fits (it does idk why I'm saying i suppose), Hyrule’s being thrown back into ruin, not exactly a happy kingdom. Plus there’s probably some meaning to it that I’m not quite getting and will have an aha moment for eventually-
As for my expectations, I hope we get a more cohesive storyline. While I enjoy the concept of having a completely open world game and think having a storyline that adjusts to fit your gameplay is fun and interactive, I really think it took away from me enjoying any of the plot that was there. Of course I enjoyed it, but I think it would have been more enjoyable if maybe there was a clear order for the memories and some of the quests you have to do. I’ll say it keeps me from rushing through the game just to get to the end, but I still think it leaves this undesirable want for a better built story. Again I understand why they did it with botw, trying to make a solid open world game where everything is truly up to the player. But I hope nintendo takes a bit of a different turn with totk and tries to sort of merge a slightly more linear storyline with open world stuff. I think I just want cohesive objectives rather than “Here’s the final task and 4 things u can do or not do if u want to make it easier.” Not that I dislike that, in fact I love it and think it was an amazing way to make an immersive game BUT I’m just saying I don’t want the same thing. We got that from botw and it was awesome but now I want a new game. Part of why I say that is just because I don’t want botw and totk to be the same game. Some new mechanics and an altered map will just feel like someone slapped a detailed mod onto the game. I have to remind myself that it’s a direct sequel and many things will and have to be the same ¯\_(ツ)_/¯
ELEVATOR! I do not know why this shit got me so excited but I can elevator into the sky and that’s all I want in life. ngl I was too focused on the elevator thing to notice the big ass tornado mf to the left what is that-
Does he not take fall damage on this or is this just nintendo showing the cool new features without wanting him to just ragdoll off- Most likely the latter but you bet your ass as soon as I get this game I will be jumping down to whatever that thing is and seeing if I die or not. It will probably end in death.
Also, if I can’t ride/get on top of giant snowballs and roll down hills on top of them in totk, i might just not buy the game- (hint hint wink wink nintendo r u listening)
May 14th is so far away,,, I had to quit my job a little bit ago because I moved abt 4 hours away and honestly I’ve yet to reapply for anything… totk got me wanting to get a job just so I can pay for it when the time comes- I am truly the ceo of letting games urge me into getting jobs just to pay for them alone…







