The First Clue - Destination
** Please note that the crew does not know any of this information yet! It will be discovered in the upcoming events.
Hidden in the distance beyond large, jagged rocks is a lone island. It always appears to be covered in fog, and is not visible until you reach the rocks. While the dangers the rocks pose are great, they are nothing compared to what rests in the water between them and the island. Few have lived to tell the tale of what dwells there. Those who have tried to speak about the experience can only shudder and whisper ‘monsters.’
If a sailor does make it to shore, more danger awaits. Legend has it that nasty creatures kill or chase away every soul that sets foot on the island. Those who have escaped with their lives never speak of what they witnessed there. Either they are too frightened to recall the details, or they’re keeping their mouths shut for some other reason.
What secrets does the island hold? Our crew will find out soon…
Generations ago, a coven of sorcerers fled persecution. The coven believed that the moon made their magic stronger and felt a deep connection with the greater universe. When they found a remote island where the moon shined brighter than anywhere they had ever seen, they decided to make a home there. Shortly after inhabiting the island, they found they were not the only ones there. A pack of werewolves had lived on the island for centuries and had claim to the land. After much negotiation, the two groups were able to strike up a deal. The coven, grateful for the pack’s help and hospitality, dubbed themselves the Luna Coven as a show of solidarity.
Ever since then, the Luna Coven has been extremely reclusive and wary of strangers. Most members would be hard pressed to trust anyone other than their own coven members and the Luna Pack. They live in a village at the center of the island, protected by a number of powerful enchantments and the werewolf pack. Because of their mistrust of outsiders, the Luna Coven has an ‘attack first, ask questions later’ attitude when an intruder is detected. All islanders, whether they are werewolf or sorcerer, are allowed to kill intruders or bring them to the coven’s village for judgment.
The Luna Coven imposes harsh laws, the most of important of which is that there is to be no fraternization with any outsider. All coven members are expected to abide by this rule, and if they do not, face a fate worse than death. The Luna Coven has a Supreme, but there is also a council that votes on all matters. The Supreme only has veto power over the council in matters where a coven member is not on trial. If a sorcerer leaves the coven, they are not permitted to come back. All sorcerers in the coven are expected to contribute to the society and pass down their knowledge.
Is the Luna Coven’s entire motivation for hiding on Luna Island to protect themselves from being hunted or is it because they’re hiding deeper secrets? Only time will tell.
The Luna Pack were the first to inhabit Luna Island and had lived there for centuries when the Luna Coven arrived. While the pack was wary of the sorcerers at first, they eventually formed an alliance. In exchange for the pack’s protection, the sorcerers perform whatever magic the werewolves might need. The pack prowls the grounds outside the coven’s village, and when the rare intruder is detected, dispose of them or bring them to the coven to be dealt with.
While werewolves are generally vicious in nature, the Luna Coven is particularly savage. They were driven out of their original home many, many years ago by cruel humans and creatures, and they do not trust anyone aside from the Luna Coven. The longer a person stays shifted into a werewolf, the more wolf-like and animalistic they become, and the pack’s violent tendencies are exacerbated by how much time they spend in their wolf forms.
While they work well with the sorcerers, the pack maintains its own set of laws and ranking system. Most laws revolve around respecting the alpha and the elders. So long as the pack members do not fraternize with outsiders and do not disobey direct orders, they are generally spared from any sort of punishment.