Random question but, which enemy/boss was the hardest to make a turn order icon for? Like, which one had to go through a bunch of changes or just took a long time to look just right
The toughest ones for me weren't so much hard to draw, per say, but more of a technical nightmare for me to actually get them working right in game.
There are a lot of enemies that have a different form that they can go into and I made a corresponding portrait for the new appearance. Examples include Rat King and Spinneret when they go into rage mode, and the bone cat enemies when you make them fall apart. Enemies with one or two extra forms like this are easy to make since they just need an extra frame with a specifically named label on them. However, some of them had more forms to them that mix and match depending on what they do in-game, so I had to put had very specific labels, frame order, and properties into the flash symbols to get them to work properly.
Putting the rest under a cut cause it's a very late game Act 2 boss spoiler, plus mention of other late game bosses and enemies past that!














