CTLAS x Homestuck - Part 1: Client-Server
Brainrot combo comes again, so here goes my tentative ideas, with explanations of HS concepts. Continuing discussion and Q&A in comments or tags are encouraged!!!
4-PLAYER SBURB SESSION
Sburb: A Reality-altering video game, where the goal is escaping the destruction of one's planet, becoming gods, and creating a new universe.
"The game requires a bare minimum of two players to function properly, each acting as each other's server and client player." "The server is able to manipulate the environment around the client in a matter similar to that of The Sim." - MS Paint Adventure Wiki
The Client is the one to enter the game world, assisted by the Server.
Prior to entrance, the Client's location will be the one actively being hit by meteors and must act on a timeline to enter the game before impact.
Failure to connect the daisy-chain of players result in a failed session, in which the timeline is doomed and slowly erased from existence.
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Order (Client-Server): Yvienne <- January <- Daughter <- Lariatte
1. [Yvienne <- January]
Canonically, these 2 are the first to meet, so I think in this AU Yvienne roped January into playing with her first, before getting the others in.
From HS canon, it seems that the first client is inevitably the leader of that session. Yvienne is the first client and leader, which fits with CTLAS how she's the glue that held their friend group together.
2. [January <- Daughter]
Then January meets Daughter, who is a major part in helping him improving his life and self-esteem. So Daughter is the Server to support January getting his shits together.
3. [Daughter <- Larriatte]
Loose connection here, but the point of relation is Larri learning from the upperclassmen before trying to establish connections with her classmates, and Daughter is one of them. So she would be his Server.
(Lmao I dug through my entire folder and this is like the only page with Larri and Daughter interacting)
4. [Lariatte <- Yvienne]
Ok now this is the meat and pie. I'm thinking of Larri's first time opening her field and then starry-eyed awaiting Yvienne to bring her out, but Yvienne wasn't sure she could do it. Larri's last stance when they couldn't meet, and there's no Yvienne to save her from her end. They are familiars, but she's always reliably there for Yvienne, while Yvienne is consistently the one who holds Larri's life on the line.
The Client depends on the Server to help them escape the ending of the world and certain death. In HS's canon, John dying too early meant there was no one to bring Jade into the game, result in her death and a failed session.
I can see a paralel here where there is a timeline Yvienne couldn’t save Larri, and maybe she did some cross-timelines shenanigans to save the alpha timeline. It succeed, but maybe their session was always meant to fail and Larri must die, and they can only win through other shenanigans (glitch? scratch?).













