I had my adorable girls pose for a New Year's family photo. Not sure why they look confused...
Happy New Year, everyone! I hope you all have a lovely 2026. Credits to my girlfriend @ninetheghost. <3

seen from Malaysia

seen from China
seen from United States
seen from Germany
seen from Singapore
seen from China

seen from Netherlands

seen from Canada

seen from Malaysia
seen from China
seen from China

seen from Germany
seen from China
seen from Germany

seen from Germany
seen from China
seen from Canada
seen from China
seen from Malaysia

seen from Malaysia
I had my adorable girls pose for a New Year's family photo. Not sure why they look confused...
Happy New Year, everyone! I hope you all have a lovely 2026. Credits to my girlfriend @ninetheghost. <3
Crack theory: IkeSen, IkeRev, IkeVamp, and IkeVil all take place in the same universe.
Both Ikemen Revolution and Ikemen Villains are set in nineteenth-century Britain. Alice (Rev's MC) falls into the magical world of Cradle after pursuing a man resembling the White Rabbit. Kate (Vil's MC) discovers a secret organization known as Crown, which harbors criminals cursed by fairytales. So what's the connection here?
Cradle's existence suggests that there may be some validity to other fairytales, providing potential insight on the origins of the Cursed. The disparities between humans from the Land of Reason and humans from Wonderland explains why magic functions differently in the two games; i.e., citizens from the Land of Reason have the ability to nullify magic from Cradle. Given the secrecy surrounding the Cursed, it's reasonable to assume Alice would be unaware of Crown's existence, hence why she's frightened by magic. Likewise, it's understandable that Kate wouldn't know about Cradle, regarding Alice's Adventures in Wonderland as only a work of fiction.
What about Ikemen Sengoku and Ikemen Vampire? Vampire is set in nineteenth-century France, whereas Sengoku takes place in... the Sengoku period. Shocking! Despite this, their connection is more apparent than the aforementioned games. Mai (Sen's MC) is taken from modern-day Japan to Sengoku-era Japan when she accidentally encounters a wormhole. Mitsuki (Vamp's MC) is transported from modern-day France to nineteenth-century France after she mistakenly enters a portal. In short, the time travel narratives share similar characteristics, leading me to believe it's the same world.
Lightning round. I already have to suspend my disbelief to accept the existence of fairytale magic, so why not do the same for time travel? Technically, Alice arrived in Cradle via a gateway, which she did again in the Looking Glass route sequels. Said gateway confirms dimension jumping is possible in Rev, connecting it to Sen and Vamp. Furthermore, if the Cursed can exist, then why can't vampires? Though the canonical nature of the story can be questioned, I faintly recall a Halloween event where Crown transformed into undead beings with a taste for humans. That sounds exactly like vampires.
If you're curious as to why Mai isn't seeing any of this, there are two main reasons. 1. Remember the difference in time periods? She's hundreds of years early. The most plausible explanation is that anyone who uses magic is put to death. 2. She's in Japan rather than Europe. Another possibility is magic had yet to reach Asia, thus the lack of sorcery. While all of my evidence can be taken as circumstantial, I'd like to argue proving they aren't related is equally as speculative. But that's just a theory. A crack theory.
I mustn't let this transgression slide.
Credits to my girlfriend @ninetheghost!
Everyone kindly give a round of applause for my MC. She may not be the brightest, but I am a proud mother nonetheless.
IkeVil Elbert Route Ch. 2
Content Warnings: This is a playthrough from the perspective of a developmental editor! Please don't take my critiques as me disliking the game's content. <3
Crown's involvement makes significantly more sense now that I know their mission regards a human trafficking ring. They should've made this clear from the start, since there's no reason to keep key information hidden from Kate or the reader. Introducing crucial context haphazardly gives off the impression it was a secondary thought in the writing process.
IkeVil Elbert Route Ch. 6
Content Warnings: This is a playthrough from the perspective of a developmental editor! Please don't take my critiques as me disliking the game's content. <3
I enjoy how the writers aren't afraid to address the horrifying caveat of possessing magical powers, that being the lack of control over their activation. Elbert's desire to avoid unnecessary use is a totally logical explanation as to why he didn't stand up for himself (beyond what I had mentioned prior).
IkeVil Elbert Route Ch. 5
Content Warnings: Sexual Harassment, Talks of Sexual Assault/CSA. This is a playthrough from the perspective of a developmental editor! Please don't take my critiques as me disliking the game's content. <3
Oh goody! Elbert lore. My initial interpretation was that he had lost someone important to him, and this obsessive need for material goods was compensation behavior. However, after finishing this chapter, it sounds more like a metaphor for CSA. "I need to collect enough to replace the joy that was stolen from you..." is a deeply chilling line if we follow my train of thought.
Oh, what's this in my pocket!