Saturday Update 1-2ish?
I didn’t post an update last week as I don’t think I had much to show of anything.
Left:New Right: Old
Updated Fio’s “awake” sprite to reduce the number of colours used. I’m planning the same with the “sleeping” version too, so I can add more animations to them. Speaking of which...
Shift performs special actions depending on Fio’s state. I’d like to have most effects have a special action, but we’ll see.
Fio’s room has also been re-done. I can’t show the outer areas yet but they’re also being updated.
Plans for next week are-
Complete the maps for outside Fio’s room
Implement Speed effect and location
New maps scanned in
Start on the real world eventing.
Better screenshots next time ! (I hope)










