The Great Git Hunt
Part 1: The Death of a Legend
During the turning of the 42nd millennia the universe was to see many upheavals of a galactic nature.
The 13th Black Crusade finally shattered Cadia and opened the great rift, sundering the universe in two and unleashing innumerable demonic incursions into real space. Tyranid Hive Fleets began appearing more frequently along the entire eastern fringe devouring innumerable worlds and forcing the Imperium to fight tooth and nail for every world to slow the tide of chitin.The Tau launched the Fifth Sphere Expansion while the Imperium’s attention elsewhere and sought to steal several dozen worlds from Imperial control and integrate their populations in the name of the greater good.
Yet the most perplexing, if not confounding, event was to pit two of the greatest warhosts against each other all over the death of one elderly man.
That man was Commissar Sebastian Yarrick.
Dying at the age of roughly 153, the energetic Commissar Yarrick made a name for himself by leading the Imperial resistance against Ork Warlord Ghazghkull Mag Uruk Thraka on the world of Armageddon.
Taking for himself the severed arm of an ork warchief he slew in combat to replace the arm he lost, Yarrick would become a nay mythical figure amongst Ork culture and the primary rival of Ghazghkull himself. It was said that the warboss only ever cursed Yarrick; an honor amongst orks for sure. Their rivalry would span nearly a century as the two would fight again during the third war for Armageddon and then far afterwards as Yarrick chased the warboss half way across the universe seeking to end the green threat once and for all.
Many would be safe to assume that with a rivalry so deep between two titans of their peoples that their stories would end with a climatic clash of arms where one would lay dead at the others feet. Yet fate sought to intervene in the cruelest of manners.
While pursuing his eternal foe with a fleet of Black Templar space marines, Imperial Guard, and several warships of the Imperial Navy; Commissar Yarrick was set upon by the newly reformed World Eaters chaos space marines legion led by their demonic primarch Angron.
With the opening of the great rift Angron emerged from the Eye of Terror at the head of the largest force of Khorne worshipers the universe had seen since the Horus Heresy. Angron was not content to follow Abaddon and his mongrels, so set out on his own to leave a path of devastation and slaughter spanning several sectors. Each world his followers set foot upon they would leave in fire with nothing but the hollow skulls of its former inhabitants piled in mile high mounds to watch over them. It was in fact the most recent slaughter on the planet Mori that reverberated throughout the warp so strongly it incapacitated the navigators of Yarrick’s fleet and pulled them out of the warp.
Angron was surprised at the sudden appearance of an Imperial war fleet, but welcomed the new challengers with great relish. The Khorne warships descended upon the imperial fleet like carrion fiends and began pulling it apart piece by piece. The navy fought back with great ferocity but the troop transports were left to fend for themselves as hordes of boarding craft were launched at them, each packed with world eater space marines churning for the coming bloodbath.
With their escape routes blocked and the transport ships in danger, Yarrick ordered the ground forces to land on Mori. It was only on the surface of the planet could the imperial force bring to bear their full might. The landing was hounded the entire way by the ever pressing chaos war fleet with many ships never making the journey, but by the grace of the emperor several made it to the surface and disembarked their forces.
Never one to back down from a massacre, Angron landed on the planet once more and led his legion against the now dug-in imperial forces. Under the leadership of Yarrick, the guard and space marine forces held the unending horde back for seven days and seven nights. Yet by the dawn of the 8th day only Yarrick and a handful of guardsman remained. Angron himself took to the field for the final slaughter and slew the guardsman with ease until only Yarrick stood against him.
Power claw met demonic axe as the elderly commissar matched blow for blow. So assured of his victory, the inability to shatter the crude ork weapon infuriated Angron and his rage furthered him to unleash a flurry of blows. One snuck past Yarrick’s guard and violently severed the commissar’s right arm at the shoulder.
As the arm and power claw fell to the ground Yarrick staggered backwards. His remaining hand tightened around his bolt pistol as blood began flowing from the wound. He looked up and saw the demon primarch looking down at him; mangled and jagged teeth grinning as Angron looked down at him. No doubt the monster expected him to beg for his life, but Yarrick would not.
Spitting out a glob of blood at the traitor, Yarrick brought up his bolt pistol and roared “FOR THE EMPEROR!” one final time and pulled the trigger. A single bolt left the weapon before Angron swung his axe and decapitated the commissar. The bolt struck home against one of the skulls hanging from the primarch’s neck and shattered it; a prized treasure as it had belonged to one of his close comrades back when the primarch had been mortal and a slave in the fighting pits of his homeworld. The primarch took up the severed head of Yarrick and put it in its place around his neck; a sign of honor for a great warrior while the rest of the skulls of the dead imperials were collected and offered to Khorne.
News of this massacre did not reach the wider galaxy for several months until a passing merchant ship picked up the distress signals of the imperial navy that still echoed in the warp. They soon found the lifeless husks of imperial ships floating above the planet of Mori and when they descended to the surface found the remains of the imperial’s last stand as well as a lone ork power claw still stained with demonic blood.
When the merchant ship reported their findings to nearby Imperial authorities an investigation force was dispatched by inquisitorial agents which further discovered the truth of the situation and the death of Yarrick.
Initially, there was hesitance with releasing the information regarding Yarrick. In a time of such chaos, the death of such a notable figure if reported to the wider imperium could trigger further outbreaks of panic. In a rare show of defiance however, the Astra Militarum insisted that it be made public and a large scale military funeral be held and broadcasted imperium wide to turn Yarrick into a martyr and potentially Imperial Saint stating that he chose to die fighting the forces of chaos then be cowed into submission.
Had the Astra Militarum made such demands a few generations earlier the Inquisition would have purged their ranks for such brazen defiance; but since the great rift’s opening they found their position had weakened and they needed the legions of Imperial Guard standing with them than against them. So, the Inquisition relented and the military funeral was held on Yarrick’s homeworld. Despite the great dangers of warp travel, several high lords of Terra made the journey to pay their respects as well as countless Imperial Guard regiments, space marine contingents, mechanicus forces, and even a rare Imperial Class Titan joined the funeral procession.
It was during this period of mourning as news of Yarrick’s death was spread throughout the imperium that it also trickled into the hands of the Imperium’s enemies as well.
Ork freebooters hijacking Imperial ships learned of the news while having fun with their human prisoners. There wasn’t an ork alive that didn’t know of the legend of “Old Bale Eye” and the impressive ork body count he had amassed over the century of fighting. News of his death spread even faster amongst orks than it had with imperials until finally words reached the green prophet himself, Ghazghkull Mag Uruk Thraka.
At first, Ghazghkull refused to believe that anyone but him could have done in his oldest rival. He had fought Yarrick too long and knew that the wily hummie wouldn’t go down so easily. But when a squad of his handpicked Kommandos came back from Mori and presented him with Yarrick’s severed power claw, the green prophet flew into a rage.
The roar let out was so powerful that it reverberated in the warp, silencing nearby warp storms and sending countless ships of all affiliations from the astral tides of the warp back into real space. Not since the war of the beast was an ork roar heard so strongly in the warp from so far away that even the navigators on holy terra itself could hear the anger of Ghazghkull.
From that moment on the greatest warboss of orks the universe had ever seen had a new mission. He would take every ship in his fleet, every gargant and war machine his boy’z made, and every ork boi in his waaagh and he would not stop until he had the head of the one who done in Old Bale Eye and mounted it to the front of his flagship.
The Great Git Hunt, had begun.