Design 2 Project 2.3, “Interior”
Taxonomy of the general programs in daily routine, starting from bedroom at the top of the page where all the activities start at the beginning of the day. This taxonomy mainly shows the dimension of the example of one standard room for a specific program. These chosen programs are the programs or activities provided in the building, however in this case the room is based on the standard room in normal life.
Distance Diagram related to the building design in the phase before where all programs are split by the area of circulation. This shows the distance taken in order for one occupant in the building to finish the daily routine through all the programs chosen. Comparing to the normal life, this circulation area within the building significantly increases the distance to travel to another room.
In this interior design, the direction is a bit different in much more abstract way. The starting point is from the story line of an occupant in the building who wants to complete the activities in the limited living unit given for only sleeping. The concept of "Disguised Interior" came up in order to complete this task to pretend that this special unit is only the normal unit like others within the building. The idea is "found objects" where the occupant will collect from the street in Paris which based on the movie in the very beginning of this project. This collection of trash show the possible choices as materials for the interior use within the living unit, which in this case is the bedroom.













