omw to create my char for a mxtx-verse based dnd party that probably wont start till next year 😤😤 never too early
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omw to create my char for a mxtx-verse based dnd party that probably wont start till next year 😤😤 never too early
Slashing Dragon's Project Idea Drafts
[full_width][/full_width] Slashing Dragon has been posting what he is calling Slash’s Project Idea Drafts (SPIDs) on his blog lately, outlining ideas he has come up with that he may one day endeavour to bring to fruition (and/or which anyone else is welcome to pick up and run with). The first one is called Concordia Tournament: A simple 4-players hot-seat death-match game themed on the universe…
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Check Out Richard Garriott's Notes for DND #29
Check Out Richard Garriott's Notes for #DND29
[full_width][/full_width] DND #1, Richard Garriott’s first game, was written in 1975. Between then and the release of Akalabeth (in 1979), he wrote DND #2 through DND #28, all for teletype. Not all of these were completed; many were, per Garriott’s own explanation, abandoned in mid-development. And Akalabeth itself is DND #28b; essentially an Apple II port of #28, with actual graphics. All of…
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Richard Garriott’s Handwritten DND #1 Design Notes
Richard Garriott’s Handwritten DND #1 Design Notes
[full_width][/full_width] Now this is an exciting find. You may all recall that Richard Garriott’s Akalebeth — the progenitor of the Ultima series — began as a project called DND #28 which, as the name suggests, was his 28th simple game built around a basic implementation of Dungeons & Dragons. The history of these games is chronicled, in brief, on the Shroud of the Avatar website: Richard’s…
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