My D&D Statistics
This quarantine has driven me absolutely crazy; to the point of doing math for fun. So anyway, I broke down the alignments, races, classes, backstories, weapons and character design elements of every Dungeons and Dragons character I've ever made. It took two hours to collect all the data, another hour to separate it, and three more hours of calculations, categorizing, and fact checking. Suffice it to say, a great way to kill time and surprisingly engaging. And now, onto the numbers! ALIGNMENTS 30% of my characters are Lawful 40% of my characters are Neutral 30% of my characters are Chaotic 5% of my characters are Evil 55% of my characters are Good 40% of my characters are Neutral Lawful Good- 20% Lawful Neutral- 10% Lawful Evil- 0% Neutral Good- 25% True Neutral- 20% Neutral Evil- 0% Chaotic Good- 10% Chaotic Neutral- 10% Chaotic Evil- 5% GENDER Male- 33.33% Female- 61% Other- 5% CLASS Artificer- 5% Barbarian- 5% Bard- 11% Cleric- 11% Druid- 11% Fighter- 11% Monk- 5% Paladin- 11% Ranger- 0% Rogue- 0% Sorcerer- 16% Warlock- 11% Wizard- 0% RACE AND BLOODLINE Furs- 14.28% Firbolgs = 33.33% Mice = 33.33% Shifter = 33.33% Monsters- 38.09% Tieflings = 37.5% Yuan-Ti = 12.5% Goblin = 12.5% Kobold = 12.5% Lizardfolk = 12.5% Orc = 12.5% Humanoids- 47.61% Elf = 10% Gnome = 20% Svirfneblin = 50% Rock Gnome = 50% Genasi = 30% Earth = 66.66% Water = 33.33% Human* = 40% Halfling = 10% *For human, I am counting any character who has human in their bloodline; such as a half-orc or a half-elf. The other half (i.e. orc) is counted under it's category as well. Does it skew the data? Maybe. But hey, my statistics. BACKSTORY ELEMENTS Was orphaned- 33.33% Has/had a significant other- 33.33% Has children- 27.77% Has siblings- 22.22% Made a deal with a higher power- 27.77% Has memory loss- 22.22% Was an urchin- 22.22% Lived in seclusion till now- 44.44% Had an adventuring parent- 16.66% Has a second job- 38.88% Didn't know one or more parent- 38.88% Didn't have a backstory- 11.11% Taken from family at a young age- 33.33% Was experimented on- 22.22% Family breadwinner- 50% Criminal- 16.66% Lost a romantic partner- 27.77% Lost a child- 16.66% WEAPONS Magic- 33.33% Music- 11.11% Quarterstaff- 27.7% Axe- 5.5% Sword- 11.1% Dagger- 22.2% Sickle- 16.7% Bow- 5.5% Glaive- 16.67% Mace- 5.5% Fists- 11.1% Gonne- 5.5% CHARACTER APPEARANCE Height <4 ft tall- 38.9% 4-6 ft tall- 38.8% >6 ft tall- 22.3% Age <25 years old- 61.2% 25-75 years old- 27.8% >75 years old- 11.12% Eyes Blue or Green- 16.7% Brown- 11.2% White or Grey- 17% Yellow or Orange- 11.1% Gold- 27.78% Black/Absent- 16.67% Skin Scales- 16% Fur- 16.7% Stone- 11% Skin- 55.6% Hair Color Brown or Blond- 22.3% White, Black or Silver- 28% Red or Orange- 11.1% Green, Purple or Blue- 38.9% No Hair- 11.2% Scars Yes- 39% No- 61% Tattoos Face- 27.78% Arm- 11.1% Leg- 11.2% Shoulder- 17% None- 38.8% VISUAL DESIGN Cape/Cloak/Scarf- 28% Boots- 50% Crop Top- 11% Barefoot- 39% Incorporated Nature- 27.8% Vest- 28% Corset- 22.3% Hood, Mask or Hat- 33.33% Pants- 62.1% Arm Bracer or Bracelet- 27.7% Earrings- 33.3% Undercut- 16.7% Gloves- 17% Armor- 11% Staff and Umbrella- 28.1% Dress or Skirt- 45% Overcoat- 23% Belt- 34% Bag- 16.6% Weapon Displayed- 50% Necklace- 27.78% DARKVISION Yes- 77.8% No- 22.2%















