I never stopped drawing these guys btw
seen from United States

seen from United States
seen from Switzerland
seen from Netherlands
seen from China
seen from Singapore
seen from United States

seen from Russia

seen from United States
seen from United Kingdom
seen from China
seen from China

seen from Maldives

seen from United States

seen from Singapore

seen from Germany
seen from Germany

seen from Germany

seen from Germany
seen from Germany
I never stopped drawing these guys btw
Iron Infidel
This. Means. SPORE.
I redesigned Blight Cap :]
Here she is! My doom shroom character for Battle for Neighborville! She probably needs to be nerfed, but I’m just coming up with ideas.
She’s tanky, but a big target. Doom Shroom has a powerful mortar in her grasp and is often holding down the objective. Her walk speed may be slow, but she can still sprint! Doom shroom and her cousin Nightcap can make a powerful team.
[This time I WILL save the draft before doing anything outside the app. And sorry if you can’t read my penmanship, I’ve been trying to get better but it’s hard for me.]
Transcription:
Doom Shroom
HP : 200, Class : Defense, Speed : Slow (Oak),
Size : Medium-Large (Smaller that Oak),
Special : Exploding Cherry Mortar does critical damage on direct hits.
Primary : Cherry Mortar
Fire Rate : Slow-Medium, Reload : Slow, Ammo : 9
Fires cherry bombs that explode twice. Large cherry deals 25 damage, after two seconds small cherry explodes, dealing 15 damage. Direct hits deal critical damage of 37 and do not explode.
Left bumper : Bury
Bury yourself and become immobile. Lasts 1 minute and 20 seconds regardless of ammo & ability usage. Cool down of 45 seconds.
New primary : Crabapple Mortar
Fire small crabapples in any direction. 7 dmg on hits, 9 dmg on crits, medium fire rate, medium reload, 12 ammo.
New Y - ability : Armour Aura
Allies within small radius get Armour. Lasts 12 seconds, becoming weaker/smaller with time. Cool down of 20 seconds.
New Right Bumper : Grape Bunch
3 charges, 7 second reload.
Fire grapes that burst over an area. Direct hits of a bunch deals 15 dmg. After bursting, small grapes deal 3 dmg in explosions.
Y - Ability : Kabloom
Initial cool down of 45 seconds.
After activating ability, become immobile and vulnerable for 4.5 seconds, then explode. All enemies in a wide radius are dealt 175 dmg. Any who are vanquished are unrevivable.
40 second cool down. [I wrote the wrong number in the picture]
Right bumper : Booming Shockwave
3 charges, 7 second reload time.
Tap bumper for shockwave with low range & dmg[10] 1 charge is used, 4 second delay before using it next.
Hold for 2 seconds for medium range & dmg[21], 2 charges used, 4 second delay.
Hold for 3 seconds for high range & dmg[32], all charges used.
All enemies within shockwave take damage.
An animatic I made for a welcome video on my YT channel.
Malice and Malyvola
Have you drawn a Blover, Fume-Shroom, Doom-Shroom, and Hypno-Shroom yet?
yes, but it's been forever since I've drawn them so here they are again but mostly redesigned