Twelve years after the original game, Dragon’s Creed 2 launches for PlayStation 5, Xbox Series X/S and PC later this month. In a recent interview, director Hideaki Itsuno talked about the larger world of the sequel. The veteran game designer discussed the inspiration, design philosophy and challenges of completing the world space. Director Hideaki Itsuno talks about the world design of Dragon’s Dogma 2 As he said 8Bit/Digi, many Dragon’s Dogma players felt that the game’s worlds were too small. So we thought about that and I wanted to make it bigger in Dragon’s Dogma II. However, he also explained […]
Twelve years after the original game, Dragon's Creed 2 launches for PlayStation 5, Xbox Series X/S and PC later this month. In a recent interview, director Hideaki Itsuno talked about the larger world of the sequel. The veteran game designer disc... netgainers.org













