Here are some resources I’ve dug up now that I’ve got a big town to populate with threads! Some of these are just for inspiration and others could lead into fully fleshed out plots with some extra work.
650 City Encounters
d100 City Quests
Plots for Dungeon Masters
100 Side Quest Hooks
101 D&D Quest Ideas
Steal This: 50 Adventure Hooks to Swipe for Your Game
This is obviously not an extensive list, and I’ll probably end up making a bunch more of these plot link posts eventually, but here’s what I’m working with for now. Below the cut are some of the plots I’ve made myself or remade from some of these lists:
The Monastery: There’s a monastery to the north, just on the border of Dinalay that no one has heard from in a few weeks. They focus in shadow arts, which is something Drevail has been studying for some time now. Last that was heard from them, there were some sick trainees and then all communication faltered.
Watch the Store: An NPC’s mother is sick and he needs to leave his shop in the hands of the PCs. I’ve populated it with about three days of activity to keep it interesting, but this one’s kinda world dependent. One of the features of this mini-quest is that in the basement, there’s a conspiracy theory board that leads to some other plots within the world.
Lost Dog: The party finds a lost pet flyer on a job board. A ranger from a local tribe is looking for his owlbear companion and has runaway from home to do so. This opened up a way for me as a DM to introduce the ranger tribe lifestyle to my players and open up the wilderness to them for more questing.
Fugitive: The PCs wake up and find a fugitive in their camp who claims to be wanted by bounty hunters. Eventually, the bounty hunters catch up and say that that fugitive stole a map or important relic from them. What the party does may lead to a dungeon or may lead to some other results depending on what the item is.