So first of all, I should announce that both Heartblade and Dungeon Tale have been officially cancelled. I’ve tried for too long to revive Heartblade, and have gone through too many re-writes, that it’s just a big mess. I still want to keep all of the lovely characters and concepts to be used for other projects, though. Dungeon Tale has lost its substance since Mydhilde came in and absorbed all of the major mechanics and concepts; plus, it was a joint project with a friend I don’t collaborate with anymore.
With those two being the last projects Dinx had a role in, this left her without a home. So, I took a bold move and decided to “rebrand” her. In this new form, she takes on a role more like a “mascot” character, where she doesn’t rely on having a specific project(s) to be a part of.
She still has her own story, though!
Dinx is an interdimensional being capable of freely passing through time and space, interacting with numerous universes and co-existing realities. Simply put, Dinx has the ability to be a presence in any of my games or stories, or even exist in her own stories. She’s not the only one with this ability, as she comes from a group of beings just like herself.
Her job is to travel between realities to keep check on multiversal influences, making sure that universes stay stable and that no Interlopers disrupt the peace or bring foreign technology. This job may be full-time, but these events scarcely happen, leaving Dinx with some free time to do her own thing.
Her powers also consist of being able to alter her form, so that she prevents appearing out-of-place when visiting people in different universes.
I’m not sure if I want to write much more for her own story, but for the time being, Dinx can continue to exist in this manner.