Entity Systems
So I've been looking into implementing a different style of entity system based on an entity ID and entity components. This is being implemented in another branch of my respository at https://github.com/Equinox-/Equinox-MMORPG-Maker/tree/entity-sys.
http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/









