Entity Headcanons
The Gala me thinking about what Goggles Steve’s Entity is like. What Goggles Steve's Entity is like?
So because I got to interacting with one of the Entity ask blogs here on Tumblr I wanted to headcanon some ideas about what Goggles Steve's Entity is like.
What do I mean by that? So assuming there are multiple Entity's we are talking about the Entity that kidnapped Goggles Steve and his Nancy.
This is not going to be exhaustive it's just based on some ideas after I interacted with the @the-bastard-entity (Thanks for making me think about this and going down this rabbit hole it’s all your fault.)
The ExperimEntity- Goggle Steve's Entity tends to be mysterious, they almost never directly interact with their survivors and with killers it depends on the killer.
He has a shell that he uses sparingly and that's mostly to interact with specific killers or other Entitys. He's been to the Gala before but he never interacts with his Survivors and reveals who he is, if they find out he wipes their mind of that information. He's mostly there to talk shop with the more powerful killers and the other Entitys. He prefers most of his subjects to see him as mysterious and unknowable. Even the Killers, mostly those who he chats with he still sees as lesser its just that they are powerful enough that he can’t manipulate them as easily with his powers. (Beings like Freddy, Pyramid Head, Pinhead, etc, have powerful supernatural abilites that make them harder to control.)
(An idea of what his shell sort of looks like in my head this isn't a perfect rendition but it gives you an idea. So like this but with more Entity imagery like the crab legs/fog etc.. probably different colors. )
As the name implies he's kind of interested in Experimenting with his survivors and killers. And by that I mean, he tends to be a tiny bit of a micro manager, by putting survivors in specific trial situations.
He also doesn’t really understand how the real world works fully. (So you know how the game has a crazy amount of bugs irl?) So sometimes when he creates a trial he make a mistake and crazy stuff happens like survivors floating slighty next to a hook instead of being hooked on it. Or a hill suddely becoming a death trap cause a survivor can get stuck in a corner. Billy being able to defy gravity, basement hooks sending survivors to Narnia, etc. (Yep in game bugs are sometimes IC.)
He likes trying out combinations over and over again. He likes creating emotional bonds and destroying them. He likes changeing the rules of his campfire subtly and seeing how long it takes the survivors to notice. He has a lot of spinning plates at the same time, so many actions, reactions, webs of different things. He's always fiddling the rules, trying to get specific reactions, be they emotional, physical, etc..
Sometimes he'll have super subtle experiments, sometimes he's anything but subtle.
He's also proud of his collection of lesser beings, he loves classifying and the taxonomy of them. For example Steve is not the only Steve he has and he's sees him as a slightly defective Steve because he got emotionally damaged enough to constantly be wearing his goggles.
He's still useful for experiments but it's really annoying that he insists on wearing that eyewear all the time even for unapproved outfits. Sometimes he trys to take the goggles from Steve but Steve's psychic connection to the blasted things is super strong so they eventually find their way back to the boy.
And while it's annoying the ExperimEntity also finds it fascinating that Steve has such a strong mental connection to them.













