seen from United States

seen from United States
seen from United States

seen from United States
seen from Brazil
seen from Netherlands

seen from United Kingdom
seen from China

seen from United States

seen from Spain
seen from Spain
seen from China
seen from Brazil
seen from Russia
seen from United States
seen from Indonesia
seen from United States

seen from United States
seen from China
seen from Türkiye
Griffins -- How They Work in Estheria
Griffins are hostile towards sartanas and shapeshifters, but they mostly stick to an island called Griffindale. Griffindale is, for the most part, covered in trees. There are some lakes here and there, but they’re hard to find.
Griffins live in caves and live and travel alone. They also like to collect shiny things like diamonds and gold, so it’s common to find treasures and valuables in their caves. Their main diet consists of fish, insects, lizards, frogs, and other things of that nature
Here’s a pic of a griffin to ✨spice things up a bit✨
Shapeshifters -- How They Work in Estheria
Shapeshifters are separate from sartanas, even though they look the exact same and have similar behaviors. They can also be sorted into two groups: animals and sartanas.
Animal shapeshifters are best at shapeshifting into animals (mostly Estherian animals, although with enough practice and enough visits to Earth, shapeshifters can learn to become things like lizards and frogs). They can’t talk while they are in animal form, but they still have the intelligence of a sartana and will figure out ways to communicate with those around them.
Sartana shapeshifters can be dangerous, since their abilities are much more likely to get to their heads than animal shapeshifters. This type can turn into sartanas (for example, it can turn into the Queen of Hartengale or into a normal citizen of Estheria). It is best to avoid this type because they like to play tricks on others.
Mushroom Villages and the Mushroom People
Mushroom Villages are villages that are spread across Estheria. They consist of tiny houses and lots of farmland and livestock. They are the main source of food for the rest of Estheria. In fact, the only reason there are other shops in cities and kingdoms that aren’t run by the Mushroom People is because the shop owners are buying items from Mushroom Villages and selling them in their own shops (of course there are sartanas that bake or cook their own goods, but it is very rare).
The Mushroom People are around four feet tall and have what looks like big mushroom hats on their heads. They tend to be very clumsy and forgetful, but they’re still kind nonetheless. They have hooked noses and the men have long white beards.
Mushroom Villages pretty much own the Estherian economy. The way it works is that they will make products for varied prices, and then ship them out to royal families and mayors to sell. If a sartana wanted to start up their own shop, they would travel to their nearest Mushroom Village and buy the goods that they want to sell. Mushroom people will provide this at a normal price until after a month, and then the price will double if they want to keep their shop run (for example, since sunny cow meat is normally $15, it would become $30). This is to discourage sartanas from establishing their own shops, since that presents a lack of income for Mushroom Villages.
Could it be? A post that isn’t long for once?
Dragons -- How They Work In Estheria
Before Estherians had fled to Estheria, the hunters had already killed much of their population. Dragons were hit especially hard by it and their population is still low to this day, although the numbers are slowly growing higher.
Dragons behave similar to intelligent dogs. They attach themselves to a trainer and become almost possessive over them. They have great senses of smell and hearing, which helps when they are living in the wild. Their main diet consists of fish and grass, although sometimes they will eat the livestock of Mushroom Villages (Mushroom Villages and the Mushroom People will be explained in the next post).
Dragons often travel in groups called clubs. Dragons that are in clubs will usually be the same elements (the elements will be covered in the next paragraph).
Most dragons can be sorted into one of five categories: earth, water, fire, light, and dark. These are what they have the most control over. Dragons that don’t have an element are generally outcasts and they travel alone.
---
Earth dragons are the most peaceful of all the dragon types. This is because they are more connected to nature. They are shades of green and brown and mostly live in dense forests. This means that it is almost common to see them near Rado Kingdom and Norana Kingdom. They are friendly towards sartanas, and sometimes they even play with the children in Rado and Norana Kingdom.
---
Water dragons are capable of breathing underwater. Instead of eating fish, they are herbivores that eat grass and leaves and live near the ocean shore and around large rivers and lakes. This causes many of them to live in Estheria Kingdom and Norana Kingdom due to the amount of water surrounding the two kingdoms. Most of them are shades of blue, but some will be more of a sea green. They don’t eat fish because they almost feel as though it is their job to protect them.
---
Fire dragons are hostile for the most part unless you give them some sort of meat. Even then however, they may still attack you. They live around the volcanos in Lavanta. They are one of only a few living things in Lavanta, so food is pretty scarce. Due to this, cannibalism isn’t very uncommon. They are the most deadly dragon type and can be red, orange, yellow, or a mixture of the three. They don’t travel in clubs and remain solo.
---
Light dragons are the second most peaceful dragon type in Estheria. They have no specified habitat, since they travel all over the land. They mostly stick to the skies, although they do come down to spend time with sartanas in cities, kingdoms, and sometimes even Mushroom Villages. They mostly eat birds and fish. Their colors are usually white and/or yellow, but sometimes they can be tan. Their scales practically glow, which is a phenomenon that Estherian scientists still haven’t figured out. They are enemies with dark dragons though.
---
Dark dragons are the final dragon type to talk about before we move on to dragons that just straight up don’t have a type. Dark dragons are nocturnal and see better in the dark. They live mostly in Nellenta Forest, which is an incredibly dark and dense forest. They eat fish, birds, and mice and are usually black, gray, or purple in color. They mostly stay in Nellenta Forest, although they do come out every once in a while if they are hunting or looking for water. They are sometimes hostile towards sartanas and always hostile towards other dragons. They are enemies with light dragons.
---
Dragons that don’t have an element, otherwise known as blankons (pronounced sort of like planktons but with “blank” in place of “plankt”). They can come in any color, although the most common colors are dark shades of red and dark shades of green. Some of them are the result of opposite and thus incompatible dragon types breeding (such as water and fire or dark and light). Most commonly though, they are caused by an illness known as terrinten that causes dragons to be born without an element. They have been tested on by Estherian scientists to see if they can be given an element, but there have been no successes.
(sorry this pic is so big, oops-)
---
Damn this was long. Sorry about that. I wasn’t expecting it to get this long. I’d like to mention that none of the art featured in this post was made by me.
List of Mythical Beings Living In Estheria
This is a full list of all creatures that live in Estheria. It also includes those that have gone extinct, as well as those that would have made it to Estheria had they not been killed in the 1200s. Each creature will have its own post, so I will not be describing them here. When their post is finished, I will attach the link to it
1. Sartanas (these are the main inhabitants of Estheria)
2. Pixies
3. Fairies
4. Shapeshifters
5. Griffins
6. Dragons
7. Phoenix
How Estherian Time Works
Estherian time is very different from Earth time, as there are different terms, “months” and “years” are different lengths, and its just a whole mess. Because it’s a whole mess, here’s how it all works. I’ll also go over how the weather changes throughout the zeltho.
A “year” in Estheria is equivalent to 500 Earth days, and it is called a zeltho.
──────
The Ermentas (yes this requires a whole section of its own)
A zeltho is split up into ten different parts, and these are called ermentas. Ermentas are like what we know as months, and they each have their own names.
The first ermenta is called Elpentin. This is the first month of a weptua called arwepto (weptuas are like seasons, and they will be explained later in this post). This is also when normal Estherian school opens for students.
The second ermenta is called Reshen, and still takes place during arwepto. It is the final ermenta where normal Estherian school takes place. It closes again towards the end of Reshen.
Up next we have Pormanta. Pormanta takes up the first half of another weptua called guementos (pronounced gwe-MEN-tose). Mushroom People (who will be explained in another post) begin growing newer, fresher crops around this time.
The last ermenta in guementos is called Janterna. Towards the end of the ermenta, it begins to cool down even more, and all training academies begin opening back up (training academies will each have their own posts later).
The fifth ermenta is called Wellra and it’s the first ermenta of a weptua called surana. This is the first one of the two coldest ermenta. At some point in Wellra (it varies from year to year), Mushroom People begin to get meat from the animals.
The sixth ermenta is called Seltenia. It’s the final ermenta of surana. The best climate takes place just between Seltenia and the next ermenta, Urnana.
Urnana, also known as the “Ermenta of the Dragon” is the seventh ermenta. During this ermenta, another weptua called erkanta begins. Dragons begin to hatch out of their eggs during this month (there will be a post on dragons later).
Hantrell, the eighth ermenta, is the end of erkanta. Dragons finish hatching and begin their flight from Nellenta Forest to Norana Forest, although it is still rare to see one. All the training academies close until the next Janterna.
Tulo is the ninth ermenta. It marks the beginning of a weptua called drequate. During this month, kingdoms (which will have their own posts) begin hiring and training Estherians for jobs like spies, law control, and other things of the sort. Mushroom People finish collecting meat from animals, and finish collecting crops.
The final ermenta is called Orsane and is the end of drequate. Kingdoms finish training the Estherians that they hired.
──────
Weptuas
Weptuas are similar to seasons. This is because the weather changes with them. Please note that all temperatures will be put in Fahrenheit because I’m American and it’s easier for me to write. Also note that Estherians have an extremely high heat tolerance.
Arwepto is the first weptua of a zeltho. It begins on the first of Elpentin and ends on the 50th of Reshen. It can range from 110° to 122°, although the highest ever recorded was 125°.
Guementos is the second weptua. It begins on the first of Pormanta and ends on the 47th of Janterna. Its temperature usually ranges anywhere from 92° to 100°.
Surana is the coldest of all other weptuas, and it also has the biggest range. It begins on the 48th of Janterna and ends on the 49th of Seltenia. The temperature is usually between 74° and 86°.
The fourth weptua is erkanta. Erkanta begins on the 50th of Seltenia and ends on the 50th of Hantrell. The temperature can range from 88° to 98°. Erkanta also experiences the most stormy weather.
And finally, we have drequate. Drequate begins on the first of Tulo and ends on the 50th of Orsane.
──────
This took two hours to write, I-
Sorry this was so long. I hadn’t really planned on it being this long but that’s what happened.
How Estheria Was Formed
Up until the 1200s (the Medieval Times), humans and mythical beings like pixies, dragons, and other sorts, all lived together on Earth. They worked together to hold up a society and sustain decent lives.
Eventually around the early 1200s, humans broke this trust. They became greedy, and decided that the only way to keep the powers of the creatures was to hunt them down and kill them, taking their magic for themselves. The creatures began to live in fear and felt trapped in a corner.
Pixies ended up being the ones to create Estheria. The only portal can be found underground, inside an old abandoned tunnel and hidden from the eyes of humans.
The creatures, now calling themselves Estherians, created different cities and kingdoms that would help them survive. To this day, they are still operating with better quality of life. They still haven’t completely recovered from the 1200s; dragons are still scarce, griffins still hide, but it was slowly getting better